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Re: po: Update Simplified Chinese translation (resend)
André Hentschel
Re: po: Update Simplified Chinese translation (resend)
Hin-Tak Leung
Re: po: Update Simplified Chinese translation (resend)
Qian Hong
Re: po: Update Simplified Chinese translation (resend)
Tiger Soldier
Re: user32: Invalidate window after resizing for WM_SYSCOMMAND/SC_SIZE.
Alexandre Julliard
Re: [PATCH 2/2] wined3d: Avoid calculating 1 / (fog_end - fog_start) in the shader
Henri Verbeet
Re: [PATCH 2/2] wined3d: Avoid calculating 1 / (fog_end - fog_start) in the shader
Stefan Dösinger
Re: [PATCH 2/2] msvcrt: Add some _mbstok tests
Marvin
Re: [PATCH 2/2] msvcrt: Add some _mbstok tests
Piotr Caban
Re: [PATCH] winetest: Add support for wineconsole output
Fabian Ebner
Re: ntdll: make msync() call asynchronous in NtFlushVirtualMemory (try 3)
Alexandre Julliard
Re: [PATCH 3/4] ddraw: Device2 and Device3 do not have a lighting render state
Henri Verbeet
Re: [PATCH 3/4] ddraw: Device2 and Device3 do not have a lighting render state
Stefan Dösinger
Re: [PATCH 3/4] ddraw: Device2 and Device3 do not have a lighting render state
Henri Verbeet
Re: [PATCH 3/4] ddraw: Device2 and Device3 do not have a lighting render state
Stefan Dösinger
Re: [PATCH 2/4] ddraw: Send device2_Draw* through device3_Draw*
Henri Verbeet
Re: [PATCH 2/4] ddraw: Send device2_Draw* through device3_Draw*
Stefan Dösinger
Re: [PATCH 1/4] ddraw: SPECULARENABLE defaults to true in IDirect3DDevice2
Henri Verbeet
Re: [PATCH 2/3] d3d9/tests: Reset texture 0 to NULL at the end of texop_test().
Henri Verbeet
talking about web-based translation again -- transifex
qing xianhao
Re: talking about web-based translation again -- transifex
Aric Stewart
Re: [website] Added Portuguese translation for call for translators
Frédéric Delanoy
Re: [website] Added Portuguese translation for call for translators
Lucas Zawacki
Re: [website] Added Portuguese translation for call for translators
Bruno Jesus
Re: gdi32: Get the default character index, not its value.
Alexandre Julliard
Re: po: Update Italian translation (try 3)
Matteo Bruni
Re: mlang.dll implementation fix
Christian Costa
Re: mlang.dll implementation fix
Bartosz
Re: oledb32: Add more database tests
Marvin
Re: Alexandre Julliard : winefile: Avoid abbreviations in column names.
Bruno Jesus
Re: Alexandre Julliard : winefile: Avoid abbreviations in column names.
Alexandre Julliard
Re: [PATCH 1/2] wined3d: Pass fogstart==fogend to GL in fog table mode (try 3)
Henri Verbeet
Re: [PATCH 1/2] wined3d: Pass fogstart==fogend to GL in fog table mode (try 3)
Stefan Dösinger
Re: [PATCH 1/2] wined3d: Pass fogstart==fogend to GL in fog table mode (try 3)
Henri Verbeet
Re: [PATCH 1/2] wined3d: Pass fogstart==fogend to GL in fog table mode (try 3)
Stefan Dösinger
[Wine] German translation - netstat.exe
Joerg Schiermeier
Re: [Wine] German translation - netstat.exe
André Hentschel
Re: [Wine] German translation - netstat.exe
Joerg Schiermeier
Re: comctl32: Use default GUI font instead of System as a fallback in the tab control.
Alexandre Julliard
Re: [bugzilla] Add descriptions for additional resolutions (try 2)
Alexandre Julliard
Re: [bugzilla] Add descriptions for additional resolutions (try 2)
Austin English
Re: [bugzilla] Add descriptions for additional resolutions (try 2)
Alexandre Julliard
Re: [bugzilla] Add descriptions for additional resolutions (try 2)
Rosanne DiMesio
Re: [bugzilla] Add descriptions for additional resolutions (try 2)
Austin English
Re: (retry) gdi32: load cached vertical fonts after non-vertical font
Alexandre Julliard
Re: [PATCH 1/5] wined3d: Consolidate d3d_info BOOLs into a flags field
Henri Verbeet
Re: [PATCH 2/5] wined3d: Handle fog_start==fog_end with table fog(try 2)
Henri Verbeet
Re: [PATCH 2/5] wined3d: Handle fog_start==fog_end with table fog(try 2)
Henri Verbeet
Re: [PATCH 2/5] wined3d: Handle fog_start==fog_end with table fog(try 2)
Stefan Dösinger
Re: [PATCH 2/5] wined3d: Handle fog_start==fog_end with table fog(try 2)
Henri Verbeet
Re: [PATCH 2/5] wined3d: Handle fog_start==fog_end with table fog(try 2)
Stefan Dösinger
Re: comctl32: Use default GUI font as a fallback instead of a (non-existent) Arial.
Daniel Jeliński
Re: comctl32: Use default GUI font as a fallback instead of a (non-existent) Arial.
Dmitry Timoshkov
Re: comctl32: Use default GUI font as a fallback instead of a (non-existent) Arial.
Ken Thomases
Re: po: Update Spanish translation
Bruno Jesus
Re: po: Update Spanish translation
André Hentschel
Re: po: Update Spanish translation
Alexandre Julliard
Re: Web based translation tool
André Hentschel
Re: Web based translation tool
Aric Stewart
Re: ole32: Do not fail if partial blocks are read
Bruno Jesus
Re: po: Update Italian translation (try 2)
Matteo Bruni
Re: po: Update Italian translation (try 2)
Fabian Ebner
Re: Update Italian translation
Matteo Bruni
Re: [PATCH] gdi32: do not overwrite variables (Coverity) (resubmit)
Alexandre Julliard
Re: [bugzilla] Add descriptions for additional resolutions
Henri Verbeet
Call for help with the new WineTestBot
Francois Gouget
Call for Translators
Francois Gouget
Re: Call for Translators
Yaron Shahrabani
Re: Call for Translators
Francois Gouget
Re: Call for Translators
Yaron Shahrabani
Re: [Wine] Call for Translators
Frédéric Delanoy
Re: Call for Translators
Rosanne DiMesio
Re: [PATCH 1/4] wined3d: Handle fog_start == fog_end with table fog
Henri Verbeet
Re: [PATCH 1/4] wined3d: Handle fog_start == fog_end with table fog
Stefan Dösinger
Re: [PATCH 1/4] wined3d: Handle fog_start == fog_end with table fog
Stefan Dösinger
Re: [PATCH 1/4] wined3d: Handle fog_start == fog_end with table fog
Henri Verbeet
Re: [PATCH 3/3] wined3d: Handle pre-transformed vertices in the GLSL vertex pipe.
Stefan Dösinger
Re: gdiplus: fix a clipping regression in GdipDrawString (try 3)
Dmitry Timoshkov
Re: oledb32: Add IErrorInfo Support
Nikolay Sivov
Fwd: [GSoC Mentors Announce] GSoC 2013: Mentor Summit Travel and Details
Austin English
Re: Fwd: [GSoC Mentors Announce] GSoC 2013: Mentor Summit Travel and Details
Stefan Dösinger
Re: ole32: Postpone removing a being destroyed apartment from the global list.
Alexandre Julliard
Re: [PATCH] [cmd, try2] move filename . deletes file
Alexandre Julliard
Re: [PATCH] [cmd, try2] move filename . deletes file
Bruno Jesus
Re: oleaut32: Add DECIMAL tests
Marvin
Re: oleaut32:
Marvin
Re: gdiplus: fix a clipping regression in GdipDrawString (try 2)
Vincent Povirk
Using of mac driver completely breaks tablets support?
Andrey Upadyshev
Re: Using of mac driver completely breaks tablets support?
Ken Thomases
Re: Using of mac driver completely breaks tablets support?
Andrey Upadyshev
Re: Using of mac driver completely breaks tablets support?
Frédéric Delanoy
Re: Using of mac driver completely breaks tablets support?
Austin English
Wine's Tahoma...
Aric Stewart
Re: Wine's Tahoma...
Dmitry Timoshkov
Re: wininet/tests: Avoid proxy test failures on old wininet.
Marvin
Re: comdlg32: Store client GUID with SetClientGuid()
Marvin
Possible wine bug concerning the case of the DbgHelp.h header filename
Alan W. Irwin
Re: Possible wine bug concerning the case of the DbgHelp.h header filename
Henri Verbeet
Re: Possible wine bug concerning the case of the DbgHelp.h header filename
Paul Chitescu
Re: Possible wine bug concerning the case of the DbgHelp.h header filename
Alan W. Irwin
RE: Possible wine bug concerning the case of the DbgHelp.h header filename
Gregory Turner
Re: [PATCH] d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
Rico Schüller
Re: [PATCH] d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
Christian Costa
Re: [PATCH] d3dx9_36: Set compilation_errors to NULL when no error encountered + tests.
Rico Schüller
Re: [PATCH] d3dx9_36: Implement D3DXGetShaderInputSemantics + tests.
Rico Schüller
Re: [PATCH] d3dx9_36: Implement D3DXGetShaderInputSemantics + tests.
Christian Costa
Re: [PATCH] d3dx9_36: Implement D3DXGetShaderInputSemantics + tests.
Matteo Bruni
Re: [PATCH] d3dx9_36: Implement D3DXGetShaderInputSemantics + tests.
Christian Costa
Re: [PATCH] d3dx9_36: Implement D3DXGetShaderInputSemantics + tests.
Matteo Bruni
Re: [PATCH] d3dx9_36: Implement D3DXGetShaderInputSemantics + tests.
Christian Costa
Re: [PATCH] d3dx9_36: Implement D3DXGetShaderInputSemantics + tests.
Henri Verbeet
Patch 96712
Christian Costa
Re: [PATCH 1/1] wined3d: Introduce a helper function for printing floats in GLSL shaders.
Stefan Dösinger
Re: [PATCH 1/1] wined3d: Introduce a helper function for printing floats in GLSL shaders.
Henri Verbeet
Main sources of Wine complexity
Ivan
Re: Main sources of Wine complexity
Damjan Jovanovic
Re: Main sources of Wine complexity
Vincent Povirk
re: Main sources of Wine complexity
Dan Kegel
Re: [PATCH 1/1] wined3d: Explicitly use the C locale for generating shaders.
Alexandre Julliard
Re: [PATCH 1/1] wined3d: Explicitly use the C locale for generating shaders.
Henri Verbeet
Re: [PATCH 1/1] wined3d: Explicitly use the C locale for generating shaders.
Alexandre Julliard
Re: [PATCH] ole32: fixed 3 handle leaks (Coverity)
Dmitry Timoshkov
Re: [PATCH] ole32: fixed 3 handle leaks (Coverity)
Marcus Meissner
Re: [PATCH] ole32: fixed 3 handle leaks (Coverity)
Marcus Meissner
Re: [PATCH] ole32: fixed 3 handle leaks (Coverity)
Dmitry Timoshkov
Re: [PATCH] ole32: fixed 3 handle leaks (Coverity)
Dmitry Timoshkov
Re: [PATCH 2/2] d3dxof: Handle float in binary mode and remove code that becomes useless.
Alexandre Julliard
Re: user32: Fix icon extraction from non-native PE executables.
Alexandre Julliard
joy.cpl icon
Joel Holdsworth
Re: joy.cpl icon
Austin English
Re: joy.cpl icon
Joel Holdsworth
Re: oledb32: Correct DBPROP_INIT_PROVIDERSTRING and DBPROP_INIT_HWND types
Nikolay Sivov
Re: ntdll: Add stub for LdrResolveDelayLoadedAPI and reference it in kernel32
Dmitry Timoshkov
Re: ntdll: Add stub for LdrResolveDelayLoadedAPI and reference it in kernel32
Austin English
Re: ntdll: Add stub for LdrResolveDelayLoadedAPI and reference it in kernel32
André Hentschel
Re: [PATCH 2/3] oleaut32/tests: Add save/load tests for created typelibs
Marvin
Re: cmd: Disable Ctrl-C interrupt
Jason Edmeades
RE: cmd: Disable Ctrl-C interrupt
Hugh McMaster
Re: [PATCH 3/5] wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube().
Stefan Dösinger
Re: [PATCH 3/5] wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube().
Henri Verbeet
Re: [PATCH] d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh.
Rico Schüller
Re: [PATCH] d3dx9_36: Implement ID3DXSkinInfoImpl_UpdateSkinnedMesh.
Christian Costa
Re: api-ms-win-core-localregistry-l1-1-0: add stub dll
Charles Davis
Re: api-ms-win-core-localregistry-l1-1-0: add stub dll
Austin English
Re: [PATCH 1/2] server: Don't create new handle when DUP_HANDLE_CLOSE_SOURCE is used if possible (try2)
Alexandre Julliard
Re: [PATCH 1/2] server: Don't create new handle when DUP_HANDLE_CLOSE_SOURCE is used if possible (try2)
Piotr Caban
Re: bugzilla: Change no bugs found message
Christian Costa
Re: bugzilla: Change no bugs found message
Bruno Jesus
Re: bugzilla: Change no bugs found message
Christian Costa
Re: [PATCH 1/8] winemac: Don't unminimize a window on first activation during start-up.
Dmitry Timoshkov
Re: [PATCH 1/8] winemac: Don't unminimize a window on first activation during start-up.
Ken Thomases
Re: Add tests for ntdll event functions
Andrew Cook
Re: Add tests for ntdll event functions
Marvin
How to stop gecko and mono popups while git bisecting?
Alan W. Irwin
Re: How to stop gecko and mono popups while git bisecting?
André Hentschel
Re: [wine-devel] Re: How to stop gecko and mono popups while git bisecting?
Alan W. Irwin
Re: How to stop gecko and mono popups while git bisecting?
Dan Kegel
Re: dinput: Remove error-prone new joystick code
Alexandre Julliard
Re: [PATCH 2/2] kernet32: Add DuplicateHandle tests with DUPLICATE_CLOSE_SOURCE flag
Alexandre Julliard
Re: [PATCH] mscms: Use lcms2, when available [try 2]
Hans Leidekker
Re: mscms: Use lcms2, when available [try 2]
Detlef Riekenberg
Re: [Lcms-user] mscms: Use lcms2, when available [try 2]
Marti Maria
Re: [Lcms-user] mscms: Use lcms2, when available [try 2]
Hans Leidekker
Re: mscms: Use lcms2, when available [try 2]
Hans Leidekker
testbot and NT4
Ann and Jason Edmeades
Re: testbot and NT4
André Hentschel
Re: testbot and NT4
Frédéric Delanoy
Re: testbot and NT4
Alexandre Julliard
Re: testbot and NT4
André Hentschel
Re: testbot and NT4
Michael Stefaniuc
Re: testbot and NT4
Francois Gouget
Re: wined3d: Add Mobility Radeon HD 4200
Rico Schüller
Re: wined3d: Add Mobility Radeon HD 4200
Bruno Jesus
Re: [1/2] DWrite: Implemented functions regarding text alignment. (try 3)
Nikolay Sivov
Re: ole32: Add a basic OLE client/server test suite. Take 2.
Dmitry Timoshkov
Re: ole32: Add a basic OLE client/server test suite. Take 2.
Alexandre Julliard
Re: ole32: Add a basic OLE client/server test suite. Take 2.
Dmitry Timoshkov
Re: ole32: Add a basic OLE client/server test suite. Take 2.
Dmitry Timoshkov
Re: ole32: Add a basic OLE client/server test suite. Take 2.
Alexandre Julliard
Re: ole32: Add a basic OLE client/server test suite. Take 2.
Dmitry Timoshkov
Re: ole32: Add a basic OLE client/server test suite. Take 2.
Alexandre Julliard
Re: ole32: Add a basic OLE client/server test suite. Take 2.
Dmitry Timoshkov
Re: [PATCH] winmm/tests: Fix test that fails on NT4
Marvin
Re: [1/2] explorer: Initial implementation of desktop launchers.
Qian Hong
Re: [1/2] explorer: Initial implementation of desktop launchers.
Hans Leidekker
Re: [PATCH 2/4] d3dxof: Move list type and list nb elements into the parse context.
Alexandre Julliard
Re: [2/2] advpack: Handle quoted arguments to rundll exports.
Alexandre Julliard
Re: [2/3] DWrite: Implemented functions regarding text alignment. (try 2)
Alexandre Julliard
Re: [2/3] DWrite: Implemented functions regarding text alignment. (try 2)
Fabian Müntefering
Re: [4/4] kernel32: Don't move fixed memory area in GlobalReAlloc. (try 3)
Marvin
Re: [1/4] kernel32: Add more GlobalReAlloc/LocalReAlloc tests.
Marvin
Re: msvcrt: remove hack
Marcus Meissner
Re: msvcrt: remove hack
Christian Costa
Re: msvcrt: remove hack
Dmitry Timoshkov
Re: msvcrt: remove hack
Christian Costa
Re: msvcrt: remove hack
Dmitry Timoshkov
Re: msvcrt: remove hack
Christian Costa
Re: msvcrt: remove hack
Joel Holdsworth
Re: msvcrt: remove hack
Henri Verbeet
re: [PATCH (try 2)] dsound: Copy SetFormat format more directly if we're not in PRIMARYWRITE mode
Maarten Lankhorst
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