2013/6/11 Rico Schüller <kgbric...@web.de>
> On 11.06.2013 22:08, Christian Costa wrote: > >> Fixes bug 26598. >> --- >> dlls/d3dx9_36/effect.c | 4 ++++ >> dlls/d3dx9_36/tests/effect.c | 17 +++++++++++++++++ >> 2 files changed, 21 insertions(+) >> >> diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c >> index 1924c07..bab4560 100644 >> --- a/dlls/d3dx9_36/effect.c >> +++ b/dlls/d3dx9_36/effect.c >> @@ -5792,6 +5792,10 @@ HRESULT WINAPI D3DXCreateEffectEx(struct >> IDirect3DDevice9 *device, const void *s >> >> *effect = &object->ID3DXEffect_iface; >> >> + /* Must be set to NULL if no compilation error */ >> + if (compilation_errors) >> + *compilation_errors = NULL; >> + >> > No, this is wrong! Your test case doesn't cover all cases. > > Which cases? Ssource effects or possible parsing error of binary ones? Anyway my intention was to fix only this particular case as we don't support source effect yet. I'll use a different approach.