Hello All! Thanks for everyone's replies.
On Tue, Aug 14, 2012 at 4:34 AM, Jürgen Ryannel <juer...@ryannel.org> wrote: > Hi All, > > http://quitcoding.com/?page=work have some nice games online. The > five-in-a-row game contains also the source code. Also they have an > (outdated) guide to Qt Quick Game Programming (see right side of page). In > the Qt examples/demos you will also find the SameGame with source code. It sounds like QML is the way to go. (Any naysayers?) Quoting Jason: "Widgets are more for clipped, parented areas. QML is about shapes on a canvas." Is that a good way to understand QML in comparison with widget-based Qt? Are there specific limitations I might expect to run into when using QML? > / juergen Thanks for your help. K. Frank _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest