Hello List! Could anyone offer an overview of how one might implement a two-dimensional video game? (Think of something like Pong or the old VB-based Rattler Race that used to come with windows.)
This would be a desktop application, presumably a conventional Qt application. What class or classes might be appropriate for the main playing field? Would one typically use a periodic timer to update the playing field (with a relatively fast frame rate)? Thanks for any suggestions. K. Frank _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest