Hi, please have a look into 'Qt Examples and Demos': Graphics View / Ported Asteroids or Demonstrations / SameGame
(Launch and Documentation button) Thomas Am 11.08.2012 21:32, schrieb K. Frank: > Hello List! > > Could anyone offer an overview of how one might implement a > two-dimensional video game? (Think of something like Pong or > the old VB-based Rattler Race that used to come with windows.) > > This would be a desktop application, presumably a conventional > Qt application. > > What class or classes might be appropriate for the main playing > field? Would one typically use a periodic timer to update the > playing field (with a relatively fast frame rate)? > > Thanks for any suggestions. > > > K. Frank > _______________________________________________ > Interest mailing list > Interest@qt-project.org > http://lists.qt-project.org/mailman/listinfo/interest > _______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest