It requires at minimum 10 players for gifts to start dropping, however last I checked if your server wasn't registered with quickplay matchmaking for at least (I believe 10) hours they won't drop.

-G.A.W.

   ------------------------------

   Message: 2
   Date: Wed, 06 Nov 2013 08:15:53 +0200
   From: ics<[email protected]>
   To: Half-Life dedicated Linux server mailing list
        <[email protected]>
   Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
        update?
   Message-ID:<[email protected]>
   Content-Type: text/plain; charset=ISO-8859-1; format=flowed

   I think it requires 12 or so players. It was 8 at the time of the manor
   event but it was raised at some point due to abuse.

   -ics

   Kyle Sanderson kirjoitti:

    I believe you need at least 8 players for drops to work, or so was the case
    many years ago. I was on one server a couple nights ago, two drops happened
    one after another. Then there was nothing for about a half hour; I'm not
    sure what happened after that.

    Thanks,
    Kyle.


    On Tue, Nov 5, 2013 at 5:22 PM, Mart-Jan Reeuwijk<[email protected]>wrote:

    hmm, saw more complaints of no gifts dropping anymore. Ppl asking if it
    was regged or not, or w/e the problem was on Valve end.

    Might be ppl don't go for event server if they don't get the personal
    gifts.



    ________________________________
    From: Calvin Judy<[email protected]>
    To: Half-Life dedicated Linux server mailing list <
    [email protected]>
    Sent: Tuesday, 5 November 2013, 23:04
    Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?


    Saturation.


    ----- Original Message -----
    From: "louloubizou"<[email protected]>
    To: "Half-Life dedicated Linux server mailing list"
    <[email protected]>
    Sent: Tuesday, November 05, 2013 4:17 PM
    Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?


    i get no more traffic since 2 days

    what is happening ?

    2013/11/3 cladiron<[email protected]>

    Calvin, did you read 2 post above yours ?
    Does the message below mean that i'm automatically removed even tho its
    setup to be in the match making ?

    *Sending CMsgGameServerMatchmakingStatus
    (state=ServerMatchmakingState_NOT_PARTICIPATING)*


    On Sat, Nov 2, 2013 at 12:52 AM, Calvin Judy<[email protected]>  wrote:

    Influx of servers = decrease in players per server.

    The tags aren't broken.


    ----- Original Message ----- From: "cladiron"<[email protected]>
    To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.
    valvesoftware.com>
    Sent: Friday, November 01, 2013 10:52 PM

    Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
    update?


       We had a full server with matchmaking until that first update after
    the
    Halloween.
    It's been like this ever since, and haven't seen the first player.



    On Fri, Nov 1, 2013 at 10:44 PM, cladiron<[email protected]>
    wrote:
       I think it's still broke. both tags.
    I have tried it both ways and get the same message that i'm not
    participating.
    I also notice that is says next map is dustbowl, even tho i edited
    the
    files for plr_hightower_event, and restarted the server.

    Sending CMsgGameServerMatchmakingStatus
    (state=ServerMatchmakingState_NOT_PARTICIPATING)
    L 11/01/2013 - 21:14:07: server_cvar: "sm_nextmap" "cp_dustbowl"
    Connection to Steam servers successful.
    Assigned anonymous gameserver Steam ID [A-1:776458241(3743)].

    VAC secure mode is activated.
    Connection to game coordinator established.
    Current item schema is up-to-date with version 5074B955.

    Received auth challenge; signing into gameserver account...
    L 11/01/2013 - 21:14:08: Received auth challenge; signing into
    gameserver
    account...
    Game server authentication: SUCCESS! Standing: Good. Trend:
    Downward
    Fast
    L 11/01/2013 - 21:14:08: Game server authentication: SUCCESS!
    Standing:
    Good. Trend: Downward Fast
    L 11/01/2013 - 21:14:08: server_cvar: "sv_registration_message" ""
    L 11/01/2013 - 21:14:08: server_cvar: "sv_registration_successful"
    "1"
    L 11/01/2013 - 21:14:08: server_cvar: "sv_tags"
    "_registered,event247,payload"
    L 11/01/2013 - 21:14:08: server_cvar: "sv_tags"
    "_registered,event247,payload"




    On Fri, Nov 1, 2013 at 7:55 PM, louloubizou <[email protected]
    wrote:

       how did you see the score etc ?
    2013/11/2 Calvin Judy<[email protected]>

    It's just saturation, my servers dropped from ~6000 new players
    to
    5
    the
    last update, but they're all full at the moment.


    ----- Original Message ----- From: "louloubizou" > <
    [email protected]
    To: "Half-Life dedicated Linux server mailing list" >
    <hlds_linux@list.**
    valvesoftware.com<[email protected]>>
    Sent: Friday, November 01, 2013 7:21 PM
    Subject: Re: [hlds_linux] Is sv_tags "event247" broken after
    the >
    update?
       since the last update (1h) i got no more traffic from
    matchmaking
    ...
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