Valve might actually have a big pool of servers around the world so that if
crashes occur they get enough feedback automaticly from the servers too..
(besides the ones we send in)


2013/11/7 dan <[email protected]>

> On 07/11/2013 01:14, Bjorn Wielens wrote:
>
>> seven HUNDRED valve servers? I'm sorry, but I'm with those kinds of
>> numbers I'm going to re-raise my earlier point about valve actively
>> "skimming" the bulk of the quickplay traffic for themselves and leaving
>> barely anything for communities.
>>
>
> Anything for communities to do what?
>
> Seems fairly evident that if Valve servers are full then people either
> clicked quickplay or joined their servers directly.
> In neither case were the people specifically interested in joining your
> server or any other community one.
>
> Bearing in mind too that Valve run servers around the world. So there
> won't be "hundreds" of them competing with your local server.
>
> That said I think it was a pity they switched most (all?) of their servers
> to Halloween maps because (a) it (mostly) sucks and (b) it doesn't
> leave any Valve servers for people that don't want to play Halloween maps.
> But that's the only reason.
>
> Equally though, you could say they've helped communities fill servers that
> serve the other maps but you didn't.
>
> I've said it before you cannot make your server special or interesting
> unless you DON'T want quickplay traffic.
> (I would argue further that you cannot make it special or interesting at
> all - but that is debatable perhaps whereas
> for quickplay it's pretty much self-evident given the rules for adding a
> server to the pool)
>
> There's no point otherwise. Quickplay means "I want the game Valve wrote
> without any crap" - and, by definition, this makes all
> the servers the same. If they aren't the same, as sometimes happens, then
> quickplay sucks.
>
> And really, as I've said before, there's no point competing for this pool
> of players. You're not going to gain anything
> doing that. If there are more servers than people then you may as well put
> your time and effort into something else.
>
> If you have an existing community then you can run whatever you like.
> Valve won't take your players.
>
> But it makes no sense to call yourself a community if you don't have a
> full server of regular players that
> actually want to play on your server. Nor if your full server is just
> because quickplay has sent you a bunch of people.
> 24 quickplay players is not a community.
>
> --
> Dan
>
>
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