I think Suestside working already on grass shader for Apricot Game.
Greetings
Dariusz

2008/3/20, Scott Johnson <[EMAIL PROTECTED]>:
> Has the foilage idea been on the Crystal Space SoC ideas page for a
>  while?  I seem to remember this is something we've talked about doing
>  quite a bit.  If we're planning on doing a shared plugin, it might be
>  worthwhile to work something up from scratch, rather than just wrapping
>  an existing library.  For instance, perhaps re-implementing something
>  similar to SpeedTree or OpenTree might be interesting.  We could then
>  customize it to Second Life and Crystal Space's needs.
>
>  Just my $0.02.  :)
>
>
>  ~Scott
>
>
>  Tim Shannon wrote:
>  > This is why I love open source.
>  >
>  > On another note, I'm guessing fast foliage is on the list of things to
>  > do for the Open Apricot project as well.
>  >
>  > Apricot.blender.org
>  >
>  > On Thu, Mar 20, 2008 at 10:58 AM, Rob Lanphier <[EMAIL PROTECTED]> wrote:
>  >
>  >> (resend now that I'm on the list)
>  >>  -------- Original Message --------
>  >>  Subject:        Shared foilage plugin for Second Life and Crystal Space?
>  >>  Date:   Tue, 18 Mar 2008 17:55:33 -0700
>  >>  From:   Rob Lanphier <[EMAIL PROTECTED]>
>  >>  To:     [email protected], Second Life Developer Mailing
>  >>  List <[EMAIL PROTECTED]>
>  >>
>  >>
>  >>
>  >>  (crossposting to Crystal Space and Second Life developer lists)
>  >>
>  >>  Hi folks,
>  >>
>  >>  I'm the open source busybody for Linden Lab (the Second Life folks).  I
>  >>  was poking around looking at the project idea pages for other Google
>  >>  Summer of Code projects, and saw this interesting bit on the Crystal
>  >>  Space page:
>  >>  "Foilage mesh: Improve (we already have something half done) or make a
>  >>  plugin for nice fast foliage. It might also be worth considering some
>  >>  shader/mesh combination."
>  >>  (page: http://trac.crystalspace3d.org/trac/CS/wiki/SoC%20Ideas )
>  >>
>  >>  Is this something we should figure out how to share?  Making the foilage
>  >>  in Second Life look better has long been on our list of things to do,
>  >>  and we've toyed with the idea of replacing our existing homegrown (but
>  >>  GPL'd) foilage work with Speedtree or something else that looks nicer.
>  >>  Perhaps there's an opportunity to at least figure out a proper API that
>  >>  could be used by both projects.
>  >>
>  >>  Thoughts?
>  >>
>  >>  Rob
>  >>
>  >>
>  >>
>  >>
>  >>
>  >>
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