(resend now that I'm on the list) -------- Original Message -------- Subject: Shared foilage plugin for Second Life and Crystal Space? Date: Tue, 18 Mar 2008 17:55:33 -0700 From: Rob Lanphier <[EMAIL PROTECTED]>To: [email protected], Second Life Developer Mailing List <[EMAIL PROTECTED]>
(crossposting to Crystal Space and Second Life developer lists) Hi folks,I'm the open source busybody for Linden Lab (the Second Life folks). I was poking around looking at the project idea pages for other Google Summer of Code projects, and saw this interesting bit on the Crystal Space page: "Foilage mesh: Improve (we already have something half done) or make a plugin for nice fast foliage. It might also be worth considering some shader/mesh combination."
(page: http://trac.crystalspace3d.org/trac/CS/wiki/SoC%20Ideas )Is this something we should figure out how to share? Making the foilage in Second Life look better has long been on our list of things to do, and we've toyed with the idea of replacing our existing homegrown (but GPL'd) foilage work with Speedtree or something else that looks nicer. Perhaps there's an opportunity to at least figure out a proper API that could be used by both projects.
Thoughts? Rob
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