Re: [Interest] qtwebview with qtwebchannel

2016-03-28 Thread Kalinowski Maurice
> QtWebView has a QtWebEngine backend, and that should be available on Windows. For UWP/WinRT there is a platform specific implementation loading Edge into your application. For classic desktop applications you can use Qt Webengine as Alan described. Maurice

Re: [Interest] Qt and Unity

2016-03-28 Thread Sean Harmer
Hi, On 28/03/2016 22:04, Tyler Brown wrote: Is there a Qt development environment that is as feature rich and easy to use as Unity? We're hiring a UI/UX firm, and they are very familiar with Unity, but if you can point me in a direction that is pure Qt and also a good 3d modeling UI it would

Re: [Interest] Qt and Unity

2016-03-28 Thread Tyler Brown
Is there a Qt development environment that is as feature rich and easy to use as Unity? We're hiring a UI/UX firm, and they are very familiar with Unity, but if you can point me in a direction that is pure Qt and also a good 3d modeling UI it would be much appreciated. Thanks, Tyler > -

Re: [Interest] Moving from Parse

2016-03-28 Thread Nuno Santos
Jason, What I really want to avoid is to manage my own servers. That takes me a lot of time. I want to focus myself on doing development and not server management. I also want that basic stuff such as users registration, registration emails, etc to be provided by the backend already, otherwise

Re: [Interest] Moving from Parse

2016-03-28 Thread Nuno Santos
This seems nice! Let me investigate. Thanks Ben > On 28 Mar 2016, at 20:00, Ben Lau wrote: > > > Amazon (Mobile Hub , DynamoDB, Lambda, API Gateway, Cognito) can be an > alternative solution to Parse. And Amazon have C++ SDK available now. > > Introducing the AWS SDK for C++ | AWS Blog >

[Interest] [QT3D] How to implement a glass material with PhongMaterial

2016-03-28 Thread Ramy Atalla via Interest
In one of the posts I read that you added a transparency alpha property to PhongMaterial, Could you please give an example of how to implement that to make glass material.Thanks Ramy ___ Interest mailing list Interest@qt-project.org http://lists.qt-proj

Re: [Interest] Moving from Parse

2016-03-28 Thread Jason H
I'm not sure I see your problem. You're using Qt, you can use QJson* classes, QNAM, and interop with these without issue. I believe you can just use MongoDB, as a JS object store. I've not done that though, but that seems the path of most resistence. I personally just roll my own using Node/Expres

Re: [Interest] Moving from Parse

2016-03-28 Thread Ben Lau
Amazon (Mobile Hub , DynamoDB, Lambda, API Gateway, Cognito) can be an alternative solution to Parse. And Amazon have C++ SDK available now. Introducing the AWS SDK for C++ | AWS Blog On 29 March 2016 at 02:12, Nuno Santos wrote:

[Interest] Moving from Parse

2016-03-28 Thread Nuno Santos
Hi, Since Parse announced it’s shutdown I have been looking for a pain free and scaling solution. The most difficult problem is to find a baas/daas that has a C++ client lib. All platforms out there only provide REST API as an alternative to iOS and Android libs. Question: what are you people

Re: [Interest] Qt and Unity

2016-03-28 Thread Sean Harmer
Hi, On 28/03/2016 14:44, Tyler Brown wrote: My apologies if this got posted before, but I'm not sure it went through. Hi everybody, Does anybody have experience using Qt with Unity. We've coded a fairly large architecture with the plan to use QML, but we're doing UI/UX through a 3rd party c

[Interest] Qt and Unity

2016-03-28 Thread Tyler Brown
My apologies if this got posted before, but I'm not sure it went through. Hi everybody, Does anybody have experience using Qt with Unity. We've coded a fairly large architecture with the plan to use QML, but we're doing UI/UX through a 3rd party company and they use Unity. With the research I'v

Re: [Interest] qtwebview with qtwebchannel

2016-03-28 Thread Sylvain Pointeau
>Le dimanche 27 mars 2016, Allan Sandfeld Jensen a écrit : > > On Sunday 27 March 2016, Sylvain Pointeau wrote: > > please could you confirm if qtwebchannel works with qtwebview? > > if yes, would you have some exemple to show how it works in qml? > > It does work, but there is no automatic integr

Re: [Interest] [Qt3D] Custom texture loader and material shaders

2016-03-28 Thread Sean Harmer
Hi, sorry, forgot to reply to the texture part. On 27/03/2016 23:53, Xavier Bigand wrote: Hi, Is there a way to add a loader for our custom texture format? I think you can use the functor approach exposed by QAbstractTextureProvider or QAbstractTextureImage. Cheers, Sean We also have

Re: [Interest] [Qt3D] Crash when trying to update a geometry

2016-03-28 Thread Sean Harmer
Hi, this may well be a bug. Please file a JIRA for it. Cheers, Sean On 27/03/2016 23:43, Xavier Bigand wrote: No I didn't but I will. Like you thought it's not an easy change because we still fix/update our engine, for the moment qt3d is a long term project and I have to do modifications wit

Re: [Interest] [Qt3D] Custom texture loader and material shaders

2016-03-28 Thread Sean Harmer
Hi, On 27/03/2016 23:53, Xavier Bigand wrote: Hi, Is there a way to add a loader for our custom texture format? We also have to use our existing shaders for materials, but I don't know how to manage uniforms. We are generating our shaders based on macros depending of the number and types of

Re: [Interest] [Qt3D] QPointLight position

2016-03-28 Thread Sean Harmer
Hi, Add a Transform component to the Entity that contains the PointLight. Cheers, Sean On 28/03/2016 06:07, Harald Vistnes wrote: Hi, How do you set the position of a QPointLight? Why are there no setPosition() and position() functions? Harald __