Hi,

On 28/03/2016 22:04, Tyler Brown wrote:
Is there a Qt development environment that is as feature rich and easy to use as Unity? We're hiring a UI/UX firm, and they are very familiar with Unity, but if you can point me in a direction that is pure Qt and also a good 3d modeling UI it would be much appreciated.

This is why I asked you about what features you require. Depending upon your needs, custom OpenGL code or Qt 3D maybe suitable when combined with Qt Quick 2. We have made all sorts of applications with 3D content but it depends exactly what you are after.

Cheers,

Sean


Thanks,
Tyler

    ---------- Forwarded message ----------
    From: Tyler Brown <browntd12...@gmail.com
    <mailto:browntd12...@gmail.com>>
    To: interest@qt-project.org <mailto:interest@qt-project.org>
    Cc:
    Date: Mon, 28 Mar 2016 07:44:13 -0600
    Subject: [Interest] Qt and Unity
    My apologies if this got posted before, but I'm not sure it went
    through.

    Hi everybody,

    Does anybody have experience using Qt with Unity.  We've coded a
    fairly large architecture with the plan to use QML, but we're
    doing UI/UX through a 3rd party company and they use Unity.

    With the research I've done it looks like there are three options
    1) Use the Qt code as a plugin within Unity
    2) Use Qt's webview to encapsulate Unity into a window
    3) Use Unity Standalone, get a WinID handle and then embed it into
    the Qt app (this is Windows only, so not sure if I can resort to
    other method on other platforms)

    #1 might prove difficult with polymorphism, marshalling, etc...?
    #2 might not give great performance?
    #3 only works if we have different solutions for other platforms,
    even then we'd have to set up a lot of shared memory etc... So I
    feel that it isn't great

    Platforms to be supported:
    OS X
    iOS
    Windows
    Android

    We do want almost real-time feedback (delay of less than .5
    seconds), so performance is fairly important.  Framerate and
    smoothness would be of higher priority.

    If anyone can shed light on this, it would be great!  Apologies if
    the question is poorly worded or if I'm missing vital information,
    just let me know and I'll do my best to fix it.

    Thanks!


    ---------- Forwarded message ----------
    From: Sean Harmer <sean.har...@kdab.com <mailto:sean.har...@kdab.com>>
    To: interest@qt-project.org <mailto:interest@qt-project.org>
    Cc:
    Date: Mon, 28 Mar 2016 16:13:04 +0100
    Subject: Re: [Interest] Qt and Unity
    Hi,

    On 28/03/2016 14:44, Tyler Brown wrote:
    My apologies if this got posted before, but I'm not sure it went
    through.

    Hi everybody,

    Does anybody have experience using Qt with Unity.  We've coded a
    fairly large architecture with the plan to use QML, but we're
    doing UI/UX through a 3rd party company and they use Unity.

    With the research I've done it looks like there are three options
    1) Use the Qt code as a plugin within Unity
    2) Use Qt's webview to encapsulate Unity into a window
    3) Use Unity Standalone, get a WinID handle and then embed it
    into the Qt app (this is Windows only, so not sure if I can
    resort to other method on other platforms)

    #1 might prove difficult with polymorphism, marshalling, etc...?
    #2 might not give great performance?
    #3 only works if we have different solutions for other platforms,
    even then we'd have to set up a lot of shared memory etc... So I
    feel that it isn't great

    Platforms to be supported:
    OS X
    iOS
    Windows
    Android

    We do want almost real-time feedback (delay of less than .5
    seconds), so performance is fairly important. Framerate and
    smoothness would be of higher priority.

    If anyone can shed light on this, it would be great!  Apologies
    if the question is poorly worded or if I'm missing vital
    information, just let me know and I'll do my best to fix it.

    What is there in Unity that you need for your UI/UX? Is usuign Qt
    for this part too not an option? The only information I can give
    is that the marshalling can quickly become a large burden on
    development and maintenance.

    Cheers,

    Sean


    Thanks!


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-- Dr Sean Harmer |sean.har...@kdab.com <mailto:sean.har...@kdab.com> | Managing Director UK
    KDAB (UK) Ltd, a KDAB Group company
    Tel.+44 (0)1625 809908 <tel:%2B44%20%280%291625%20809908>; Sweden 
(HQ)+46-563-540090 <tel:%2B46-563-540090>
    Mobile:+44 (0)7545 140604 <tel:%2B44%20%280%297545%20140604>
    KDAB - Qt Experts



_______________________________________________
Interest mailing list
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--
Dr Sean Harmer | sean.har...@kdab.com | Managing Director UK
KDAB (UK) Ltd, a KDAB Group company
Tel. +44 (0)1625 809908; Sweden (HQ) +46-563-540090
Mobile: +44 (0)7545 140604
KDAB - Qt Experts

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