thanks, after trying the only way I got it to work is to do GetObjectModel()->SetTriangleData(id,0) in the meshfactory before any meshwrapper is created. Otherwise it acts like the old setting is still there.
You asked why I was using it, it's transparency and also anything that can't update like vertex shader animation, maybe efficency too. Anyway problem solved for now, thanks Jorrit ----- Original Message ----- From: "Jorrit Tyberghein" <[EMAIL PROTECTED]> To: "CS developers and users list" <[email protected]> Sent: Saturday, July 05, 2008 10:21 PM Subject: Re: [CsMain] how to prevent culling behind walls > You have to do it like this: > > csRef<iStringSet> strset = csQueryRegistryTagInterface<iStringSet> ( > object_reg, "crystalspace.shared.stringset"); > csStringID id = strset->Request ("viscull"); > iMeshWrapper* mesh = ...; > mesh->GetMeshObject()->GetObjectModel()->SetTriangleData(id,0); > > Greetings, > > > On Sat, Jul 5, 2008 at 11:24 PM, infinity <[EMAIL PROTECTED]> wrote: > > ok, so I can set a flag for the meshwrapper, with SetFlagsRecursive? I don't > > know which flag I tried to look it up in the API/ manual, CS 1.2 > > > > thank you > > > > ----- Original Message ----- > > From: "Jorrit Tyberghein" <[EMAIL PROTECTED]> > > To: "CS developers and users list" <[email protected]> > > Sent: Saturday, July 05, 2008 9:46 AM > > Subject: Re: [CsMain] how to prevent culling behind walls > > > > > >> On Thu, Jul 3, 2008 at 9:52 PM, infinity <[EMAIL PROTECTED]> > > wrote: > >> > I don't quite know how to word this, how do I set an object so it cannot > >> > block others (and make them invisible) in the dynavis type culling? This > > is > >> > c++ source code I mean not a map file. > >> > >> You can set a flag for the culler to disable culling. But why exactly do > > you > >> want this? The only reason ever to need this is if that object uses > >> transparency. > >> Otherwise there is no advantage. > >> > >> Greetings, > >> > >> > > >> > >> > >> -- > >> Project Manager of Crystal Space (http://www.crystalspace3d.org) > >> and CEL (http://cel.crystalspace3d.org) > >> Support Crystal Space. Donate at > >> https://sourceforge.net/donate/index.php?group_id=649 > >> Visit my town at http://waldir.myminicity.com/ > >> > >> ------------------------------------------------------------------------- > >> Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! > >> Studies have shown that voting for your favorite open source project, > >> along with a healthy diet, reduces your potential for chronic lameness > >> and boredom. Vote Now at http://www.sourceforge.net/community/cca08 > >> _______________________________________________ > >> Crystal-main mailing list > >> [email protected] > >> https://lists.sourceforge.net/lists/listinfo/crystal-main > >> Unsubscribe: > > mailto:[EMAIL PROTECTED] > > > > > > ------------------------------------------------------------------------- > > Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! > > Studies have shown that voting for your favorite open source project, > > along with a healthy diet, reduces your potential for chronic lameness > > and boredom. Vote Now at http://www.sourceforge.net/community/cca08 > > _______________________________________________ > > Crystal-main mailing list > > [email protected] > > https://lists.sourceforge.net/lists/listinfo/crystal-main > > Unsubscribe: mailto:[EMAIL PROTECTED] > > > > > > -- > Project Manager of Crystal Space (http://www.crystalspace3d.org) > and CEL (http://cel.crystalspace3d.org) > Support Crystal Space. Donate at > https://sourceforge.net/donate/index.php?group_id=649 > Visit my town at http://waldir.myminicity.com/ > > ------------------------------------------------------------------------- > Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! > Studies have shown that voting for your favorite open source project, > along with a healthy diet, reduces your potential for chronic lameness > and boredom. Vote Now at http://www.sourceforge.net/community/cca08 > _______________________________________________ > Crystal-main mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: mailto:[EMAIL PROTECTED] ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
