Thanks sthen@, but the unsplited version was commited, people seems not
interested in a split.
Stuart Henderson a écrit :
On 2009/01/25 18:02, Jonathan Armani wrote:
This patch update teeworlds to the last version and split it :
I've updated this to make it updatable with pkg_add -u
On 2009/01/25 18:02, Jonathan Armani wrote:
> This patch update teeworlds to the last version and split it :
I've updated this to make it updatable with pkg_add -u (adding @conflict
to PLIST-maps). It works quite badly on my ThinkPad X32 (radeon) though,
even with the suggested settings the graphi
dam / Berlin / Berne /
Rome / Stockholm / Vienne
Objet: Re: [update] teeworlds 0.5.1
Hi ports@,
I have just test this patch and it's work perfectly.
The game runs well but I always have a problem with sound which stutterring.
For information, I have aucat -l running and I have this same sou
laume
- Mail Original -
De: "Jonathan Armani"
À: ports@openbsd.org
Envoyé: Dimanche 5 Avril 2009 20h30:48 GMT +01:00 Amsterdam / Berlin / Berne /
Rome / Stockholm / Vienne
Objet: Re: [update] teeworlds 0.5.1
Update patch after bump.
Jonathan ARMANI wrote:
> Nobody ?
>
>
Update patch after bump.
Jonathan ARMANI wrote:
Nobody ?
Jonathan Armani a écrit :
Hi,
Update Teeworlds to last version, works fine on amd64 and tested
on i386 by Alexander Hall.
Please test and commit.
Cheer,
Jonathan Armani
Index: Makefile
===
Nobody ?
Jonathan Armani a écrit :
Hi,
Update Teeworlds to last version, works fine on amd64 and tested
on i386 by Alexander Hall.
Please test and commit.
Cheer,
Jonathan Armani
Hi,
Update Teeworlds to last version, works fine on amd64 and tested
on i386 by Alexander Hall.
Please test and commit.
Cheer,
Jonathan Armani
Index: Makefile
===
RCS file: /cvs/openbsd/ports/games/teeworlds/Makefile,v
retriev
On Thu, Jan 29, 2009 at 02:05:10PM +0100, dbd wrote:
>
>
> On Thu, 29 Jan 2009 13:00:18 +, Edd Barrett wrote:
> > Hi,
> >
> > On Thu, Jan 29, 2009 at 5:45 AM, Jonathan Armani
> wrote:
> >> Hi,
> >>
> >> Do you use the tweak in the MESSAGE ?
> >>
> >> $ cat pkg/MESSAGE-main
> >> Please note
On Thu, 29 Jan 2009 13:00:18 +, Edd Barrett wrote:
> Hi,
>
> On Thu, Jan 29, 2009 at 5:45 AM, Jonathan Armani
wrote:
>> Hi,
>>
>> Do you use the tweak in the MESSAGE ?
>>
>> $ cat pkg/MESSAGE-main
>> Please note that some users will need to set the following environment
>> variable to fix
Hi,
On Thu, Jan 29, 2009 at 5:45 AM, Jonathan Armani wrote:
> Hi,
>
> Do you use the tweak in the MESSAGE ?
>
> $ cat pkg/MESSAGE-main
> Please note that some users will need to set the following environment
> variable to fix erratic mouse behaviour on their system:
> export SDL_VIDEO_X11_DGAMO
Edd Barrett wrote:
On Wed, Jan 28, 2009 at 03:08:01AM +, Jacob Meuser wrote:
On Tue, Jan 27, 2009 at 10:48:50PM +, Edd Barrett wrote:
On Tue, Jan 27, 2009 at 08:51:01PM +, Jacob Meuser wrote:
anyway, patch below stops the segfault. the audio is still a little
chop
On Wed, Jan 28, 2009 at 03:08:01AM +, Jacob Meuser wrote:
> On Tue, Jan 27, 2009 at 10:48:50PM +, Edd Barrett wrote:
> > On Tue, Jan 27, 2009 at 08:51:01PM +, Jacob Meuser wrote:
> >
> > > anyway, patch below stops the segfault. the audio is still a little
> > > choppy though. bumpi
On Tue, Jan 27, 2009 at 10:48:50PM +, Edd Barrett wrote:
> On Tue, Jan 27, 2009 at 08:51:01PM +, Jacob Meuser wrote:
>
> > anyway, patch below stops the segfault. the audio is still a little
> > choppy though. bumping format.samples would probably help, but that
> > value should really
On Tue, Jan 27, 2009 at 08:51:01PM +, Jacob Meuser wrote:
> anyway, patch below stops the segfault. the audio is still a little
> choppy though. bumping format.samples would probably help, but that
> value should really be derived from the timing considerations of the
> program, not simply
On Tue, Jan 27, 2009 at 07:38:24PM +, Jacob Meuser wrote:
> On Tue, Jan 27, 2009 at 06:50:53PM +, Edd Barrett wrote:
> > On Sun, Jan 25, 2009 at 06:02:38PM +0100, Jonathan Armani wrote:
> > > Hi,
> > >
> > > This patch update teeworlds to the last version and split it :
> > >
> > > -main bo
On Tue, Jan 27, 2009 at 08:34:07PM +0100, Antoine Jacoutot wrote:
> huh?
> Didn't you already said it segfault for you.
> You asked if we've seen this behavior, so I rehiterate, no I haven't.
I was just showing the list :P
--
Best Regards
Edd Barrett
(Freelance software developer / technical
On Tue, Jan 27, 2009 at 06:50:53PM +, Edd Barrett wrote:
> On Sun, Jan 25, 2009 at 06:02:38PM +0100, Jonathan Armani wrote:
> > Hi,
> >
> > This patch update teeworlds to the last version and split it :
> >
> > -main both client and data
> > -server which permit to run it without X installed
>
On Tue, 27 Jan 2009, Edd Barrett wrote:
> On Tue, Jan 27, 2009 at 08:23:37PM +0100, Antoine Jacoutot wrote:
> > On Tue, 27 Jan 2009, Edd Barrett wrote:
> > > The newest SDL port causes this game to seg fault on my system. Do you
> > > guys see this behavior?
> >
> > No.
> > It works perfect here.
On Tue, Jan 27, 2009 at 08:23:37PM +0100, Antoine Jacoutot wrote:
> On Tue, 27 Jan 2009, Edd Barrett wrote:
> > The newest SDL port causes this game to seg fault on my system. Do you
> > guys see this behavior?
>
> No.
> It works perfect here.
...
[497f60fe][binds]: bound lshift (304) = +emote
[4
On Tue, 27 Jan 2009, Edd Barrett wrote:
> The newest SDL port causes this game to seg fault on my system. Do you
> guys see this behavior?
No.
It works perfect here.
--
Antoine
On Sun, Jan 25, 2009 at 06:02:38PM +0100, Jonathan Armani wrote:
> Hi,
>
> This patch update teeworlds to the last version and split it :
>
> -main both client and data
> -server which permit to run it without X installed
> -maps required by both client and server
>
> Thanks to ajacoutot@ for the a
Le Sun, 25 Jan 2009 18:02:38 +0100,
Jonathan Armani a écrit :
> Hi,
Hi all,
>
> This patch update teeworlds to the last version and split it :
>
> -main both client and data
> -server which permit to run it without X installed
> -maps required by both client and server
This patch works wel
Hi,
This patch update teeworlds to the last version and split it :
-main both client and data
-server which permit to run it without X installed
-maps required by both client and server
Thanks to ajacoutot@ for the advices and Fabien Romano for testing.
Cheer,
Index: Makefile
=
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