https://bugs.kde.org/show_bug.cgi?id=438343
--- Comment #13 from grum...@grum.fr ---
Hi
I can confirm that on last tested appimage
(krita-5.0.0-prealpha-627782b-x86_64.appimage) the problem is fixed :)
Grum999
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--- Comment #12 from Eoin O'Neill ---
I found the issue. The reason why it was inconsistent had to do with the way
transform masks work where they start "uninitialized" until the first attempt
to transform. Basically, since I would often transform the o
https://bugs.kde.org/show_bug.cgi?id=438343
Eoin O'Neill changed:
What|Removed |Added
Latest Commit|https://invent.kde.org/grap |https://invent.kde.org/grap
|h
https://bugs.kde.org/show_bug.cgi?id=438343
--- Comment #10 from Eoin O'Neill ---
Grumm,
Ah regressions, the curse of the bug continues. That's ok, I think I can
isolate a cause, though it's a bit strange since it doesn't seem to happen
consistently...
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Eoin O'Neill changed:
What|Removed |Added
Status|REOPENED|CONFIRMED
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--- Comment #9 from grum...@grum.fr ---
Created attachment 139975
--> https://bugs.kde.org/attachment.cgi?id=139975&action=edit
Pivot point regression
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https://bugs.kde.org/show_bug.cgi?id=438343
grum...@grum.fr changed:
What|Removed |Added
Status|RESOLVED|REOPENED
Resolution|FIXED
https://bugs.kde.org/show_bug.cgi?id=438343
Eoin O'Neill changed:
What|Removed |Added
Status|ASSIGNED|RESOLVED
Resolution|---
https://bugs.kde.org/show_bug.cgi?id=438343
Bug Janitor Service changed:
What|Removed |Added
Status|CONFIRMED |ASSIGNED
--- Comment #6 from Bug Janitor
https://bugs.kde.org/show_bug.cgi?id=438343
--- Comment #5 from grum...@grum.fr ---
"The problem is that we also need to address floating point inaccuracies at
high values. Due to this, we will need some kind of rotation normalization"
You lost me there ^_^'
I don't know how Krita is internally w
https://bugs.kde.org/show_bug.cgi?id=438343
--- Comment #4 from Eoin O'Neill ---
There's a way to determine general directionality of course.
The problem is that we also need to address floating point inaccuracies at high
values. Due to this, we will need some kind of rotation normalization -- b
https://bugs.kde.org/show_bug.cgi?id=438343
--- Comment #3 from grum...@grum.fr ---
Hi
Ah sorry, I didn't saw Bug 438303
I understand idea of shortest path, but in this case, what if I really want a
+270° rotation and not a -90°, what happen?
Currently if rotation value is set manually, Krita
https://bugs.kde.org/show_bug.cgi?id=438343
--- Comment #2 from Eoin O'Neill ---
*** Bug 438303 has been marked as a duplicate of this bug. ***
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Eoin O'Neill changed:
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Assignee|krita-bugs-n...@kde.org |eoinoneill1...@gmail.com
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Eoin O'Neill changed:
What|Removed |Added
Status|REPORTED|CONFIRMED
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https://bugs.kde.org/show_bug.cgi?id=438343
Tiar changed:
What|Removed |Added
Keywords||release_blocker
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