https://bugs.kde.org/show_bug.cgi?id=438343

--- Comment #3 from grum...@grum.fr ---
Hi

Ah sorry, I didn't saw Bug 438303


I understand idea of shortest path, but in this case, what if I really want a
+270° rotation and not a -90°, what happen?

Currently if rotation value is set manually, Krita works in the right way: a
720° (clockwise) or -720° (counter-clockwise) is properly taken in account (2
full complete rotation applied in the right direction).

On my side, the problem is more relative about how the rotation angle is
defined when using mouse (or pen).
For example, when rotating canvas:
- clockwise rotation: rotation value is positive
- counter-clockwise:  rotation value is negative

So when rotating with transform mask, it should be possible to determinate in
which direction the user is applying the rotation, and apply a positive or
negative value instead of always a positive value

Grum999

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