Re: [Dri-devel] celestia and multitexture

2002-10-18 Thread Voyageur
Thanks for the gcc 3.2 indication! And indeed card doesn't seem to make a difference: same problem with mach64 (0-0-5 branch from a week ago, mobility M1 chipset). I was so glad it didn't segfault anymore when trying to see Earth (problem signaled a few months ago), but now no Saturn :( So indeed

Re: [Dri-devel] celestia and multitexture

2002-10-16 Thread Sergey V. Udaltsov
> anyhow i found that it still crashs when one goes to saturn > or any other ringed planet, from searching the forums on celestia i > found that it seems to be due to multitexture problems in dri or mesa BTW, I can confirm. Even with old (gcc296) binaries I have the same problem with Saturn and ot

Re: [Dri-devel] celestia and multitexture

2002-10-14 Thread Bret Towe
On Mon, 2002-10-14 at 13:29, Michel Dänzer wrote: > On Mon, 2002-10-14 at 17:50, Bret Towe wrote: > > On Mon, 2002-10-14 at 03:24, Michel Dänzer wrote: > > > On Mon, 2002-10-14 at 09:18, Bret Towe wrote: > > > > i recently got celestia to compile under gcc 3.2 > > > > (for those that want it als

Re: [Dri-devel] celestia and multitexture

2002-10-14 Thread Michel Dänzer
On Mon, 2002-10-14 at 17:50, Bret Towe wrote: > On Mon, 2002-10-14 at 03:24, Michel Dänzer wrote: > > On Mon, 2002-10-14 at 09:18, Bret Towe wrote: > > > i recently got celestia to compile under gcc 3.2 > > > (for those that want it also under gcc 3.2 the patch can > > > be found on http://bugs.

Re: [Dri-devel] celestia and multitexture

2002-10-14 Thread Bret Towe
On Mon, 2002-10-14 at 03:24, Michel Dänzer wrote: > On Mon, 2002-10-14 at 09:18, Bret Towe wrote: > > i recently got celestia to compile under gcc 3.2 > > (for those that want it also under gcc 3.2 the patch can > > be found on http://bugs.gentoo.org/show_bug.cgi?id=6417 ) > > > > anyhow i found

Re: [Dri-devel] celestia and multitexture

2002-10-14 Thread Michel Dänzer
On Mon, 2002-10-14 at 09:18, Bret Towe wrote: > i recently got celestia to compile under gcc 3.2 > (for those that want it also under gcc 3.2 the patch can > be found on http://bugs.gentoo.org/show_bug.cgi?id=6417 ) > > anyhow i found that it still crashs when one goes to saturn > or any other r

[Dri-devel] celestia and multitexture

2002-10-14 Thread Bret Towe
i recently got celestia to compile under gcc 3.2 (for those that want it also under gcc 3.2 the patch can be found on http://bugs.gentoo.org/show_bug.cgi?id=6417 ) anyhow i found that it still crashs when one goes to saturn or any other ringed planet, from searching the forums on celestia i found