On Mon, 2002-10-14 at 09:18, Bret Towe wrote: 
> i recently got celestia to compile under gcc 3.2
> (for those that want it also under gcc 3.2 the patch can
> be found on http://bugs.gentoo.org/show_bug.cgi?id=6417 )
> 
> anyhow i found that it still crashs when one goes to saturn
> or any other ringed planet, from searching the forums on celestia i
> found that it seems to be due to multitexture problems in dri or mesa
> 
> http://ennui.shatters.net/forum/viewtopic.php?t=1093&highlight=texture
> the above url shows how to make it not crash but i dont like doing that
> i want to see the multitexture goodness :)
> 
> im using cvs trunk current as of the typing of this
> and it also seems to crash under stock x 4.2 
> this is a radeon 7500 (but card doesnt seem to make much of a
> difference)

Well, celestia used to work perfectly for me with XFree86 4.2.0 on an
M6, but with current DRI CVS on an M7, it tends to lock up or crash the
chip. What are the symptoms of the crash you see?


-- 
Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast



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