Its just a large surface geometry with 440K vertices and 870K faces. I removed the texture and i still have the same issue.
I opened this mesh also using MeshLab Release MeshLab-2021.07 · cnr-isti-vclab/meshlab · GitHub <https://github.com/cnr-isti-vclab/meshlab/releases/tag/Meshlab-2021.07> and Microsofts 3D Viewer and it worked with a high framerate. Here is the mesh if anybody wants to try it out. https://drive.google.com/file/d/1yCF0FvnggnNJTMODaKGtbsUsjgL8nX_A/view?usp=sharing Are there other ways in which i could contribute debug information? [email protected] schrieb am Dienstag, 19. Oktober 2021 um 06:27:26 UTC-7: > On Tue, 19 Oct 2021 at 13:20, 'Tom Pollok' via OpenSceneGraph Users < > [email protected]> wrote: > >> Dear Robert, >> >> i tried OSG on my new high performance Laptop (4K Resolution, Nvidia RTX >> 3080, 16GB VRAM, Intel i9-11900, 32GB RAM) with Windows 11 (release version >> with latest updates) installed. >> I also updated to the latest Nvidia Driver 496.13 today. >> >> Unfortunately my OSG performance dropps massively when i enable the >> rendering of my textured mesh. I added two screenshots with the drawing >> performance. >> >> Do you have any idea where this issue could come from? >> > > No, I have no idea, and nothing to go on. > > What "textured mesh" is in your case is likely key, but as you say nothing > what "textured mesh" entails I can't speculate what might be amiss. > > > > -- You received this message because you are subscribed to the Google Groups "OpenSceneGraph Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/osg-users/b24adace-3659-4983-8007-a1fb4a250d5fn%40googlegroups.com.
