magibney commented on code in PR #13570:
URL: https://github.com/apache/lucene/pull/13570#discussion_r1684426889


##########
lucene/core/src/java21/org/apache/lucene/store/MemorySegmentIndexInputProvider.java:
##########
@@ -157,6 +157,8 @@ static Arena getSharedArena(
           arenas.computeIfAbsent(key, s -> new RefCountedSharedArena(s, () -> 
arenas.remove(s)));
       if (refCountedArena.acquire()) {
         return refCountedArena;
+      } else {
+        arenas.remove(key);

Review Comment:
   I think there's a race condition here -- if 2 threads both get a 
`refCountedArena` that's at the limit threshold and both fail to acquire, then 
one might remove an Arena just created by the other. I think this could be 
addressed by turning the removal fallback into a conditionally-computed 
replacement (and `acquire()`) while holding the lock on the key, i.e. instead 
of `arenas.remove(key)`:
   ```java
       var refCountedArena =
           arenas.computeIfAbsent(key, s -> new RefCountedSharedArena(s, () -> 
arenas.remove(s)));
       if (refCountedArena.acquire()) {
         return refCountedArena;
       } else {
         return arenas.compute(key, (s, v) -> {
           if (v != null && v.acquire()) {
             return v;
           } else {
             v = new RefCountedSharedArena(s, () -> arenas.remove(s));
             v.acquire(); // guaranteed to succeed
             return v;
           }
         });
       }
   ```
   Then we don't need a loop, and this covers both the remove-on-release and 
remove-on-acquire cases.



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