>> Allen Akin <[EMAIL PROTECTED]> writes:

 > Most consumer-level hardware doesn't support the esoteric functions
 > in the pixel path, but there's no hardware reason for the most common
 > case (data format matches the window pixel format; no scale/bias,
 > convolutions, scaling, etc.) to be slow.

 That's my point.  Using the DRI drivers in 4.0.1 (I'm sorry, those are
 the numbers I have handy at the moment) with a G400 I can see something
 like 1-2 Mp/s (2-4 MB/s, ~ 1-2 fullscreen/s) in the common/best case
 for glReadPixels without any kind of pixel transformation.  The Radeon
 pulls 10x as much, IIRC.  So, is that a hardware problem (somehow I
 don't think so, the card doesn't seem to have a problem handling
 fullscreen video at 20 fps or whereabouts) or is it a driver problem?

 > It's trickier than you might think to get the data formats to match
 > the window exactly

 Yes, that I understand.

-- 
Marcelo

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