so what approach should be faster: just Xlib or DrawPixels + DRI? ----- Original Message ----- From: Keith Whitwell <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, September 30, 2001 4:22 PM Subject: Re: [Dri-devel] glDrawPixels on i810
> On Sun, 30 Sep 2001 09:06, you wrote: > > ----- Original Message ----- > > From: Keith Whitwell <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]>; Regard Inbox <[EMAIL PROTECTED]> > > Sent: Sunday, September 30, 2001 3:59 PM > > Subject: Re: [Dri-devel] glDrawPixels on i810 > > > > > On Sun, 30 Sep 2001 07:50, Regard Inbox wrote: > > > > Does current i810 drm accelerate 2D path? > > > > > > No. > > > > mesa 3.5 version? > > No. > > It's a difficult problem on consumer hardware and there isn't an obvious path > on the i810 to accelerate it. The DMA buffers and the frame buffer are in a > unified memory pool, so it isn't any quicker to put the data into DMA and > then have hardware upload it. Very little consumer hardware provides support > for the operations necessary to implement much of drawpixels anyway. > > Keith > > _________________________________________________________ > Do You Yahoo!? > Get your free @yahoo.com address at http://mail.yahoo.com > > > _______________________________________________ > Dri-devel mailing list > [EMAIL PROTECTED] > https://lists.sourceforge.net/lists/listinfo/dri-devel _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
