so what approach should be faster: just Xlib or DrawPixels + DRI?
----- Original Message -----
From: Keith Whitwell <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, September 30, 2001 4:22 PM
Subject: Re: [Dri-devel] glDrawPixels on i810


> On Sun, 30 Sep 2001 09:06, you wrote:
> > ----- Original Message -----
> > From: Keith Whitwell <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>; Regard Inbox
<[EMAIL PROTECTED]>
> > Sent: Sunday, September 30, 2001 3:59 PM
> > Subject: Re: [Dri-devel] glDrawPixels on i810
> >
> > > On Sun, 30 Sep 2001 07:50, Regard Inbox wrote:
> > > > Does current i810 drm accelerate 2D path?
> > >
> > > No.
> >
> > mesa 3.5 version?
>
> No.
>
> It's a difficult problem on consumer hardware and there isn't an obvious
path
> on the i810 to accelerate it.  The DMA buffers and the frame buffer are in
a
> unified memory pool, so it isn't any quicker to put the data into DMA and
> then have hardware upload it.  Very little consumer hardware provides
support
> for the operations necessary to implement much of drawpixels anyway.
>
> Keith
>
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