Michael Zayats wrote:
> 
> what about glPixelsZoom? I would have been very pleased to see it hardware
> accelerated...
> 

when the pixmap wont change i would load it as a texture
and draw it as a quad.

if its changing use gltexsubimage to update it. i dont think its a
special path
for the 810 driver but it could run faster in other implementations.

-- 
ralf willenbacher ([EMAIL PROTECTED])

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