Michael Zayats wrote: > > what about glPixelsZoom? I would have been very pleased to see it hardware > accelerated... >
when the pixmap wont change i would load it as a texture and draw it as a quad. if its changing use gltexsubimage to update it. i dont think its a special path for the 810 driver but it could run faster in other implementations. -- ralf willenbacher ([EMAIL PROTECTED]) _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
