On Tue, Jan 13, 2015 at 10:56 AM, Mike de Boer <mdeb...@mozilla.com> wrote:
> > 2. Optionally bypass the browser compositor when a WebGL context is in > fullscreen mode. In this mode, WebGL draw calls would write to the OS back > buffer directly, increasing performance. Of course, this would never be > possible if the WebGL context has to be rendered amidst other HTML elements > on a web page, so that’s why the proposition here is for fullscreen mode > only. > There was a thread on this on the public webgl mailing list recently: https://www.khronos.org/webgl/public-mailing-list/archives/1412/msg00062.html Interestingly enough, I believe Safari and IE already avoid the problem this would solve because they use the system compositor to composite there layers instead of a built-in one. -Jeff _______________________________________________ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform