On Tue, Jan 13, 2015 at 8:24 PM, Luke Wagner <lwag...@mozilla.com> wrote:

> > Do you know what they actually mean when they use the term "hardware
> > pointer"?
> >
>
> I believe what he's referring to is the type of hardware-accelerated cursor
> support discussed here:
>
>
> http://technet.microsoft.com/en-us/magazine/2009.02.windowsconfidential.aspx?pr=blog
> and here
>   http://blogs.unity3d.com/2012/10/22/cursor-api/
> In my experience, if your game wasn't getting great or regular framerate,
> the hardware cursor could make the mouse feel a lot snappier.
>

Adobe introduced support for this in Flash as well a few years ago:
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/ui/Mouse.html#registerCursor%28%29

I remember that people had been wanting it for a long time.

( And yes, that does mean that ideally we'd be able to support it in
Shumway :) )
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