o.O We could always buy Sony.... you know, while we're buying things.

Actually, I'm waiting for someone to start an open game console project. I
dunno... 10 million in investments shouldn't be too hard to come by, right?

--Chris

On 1/18/08, Amir Taaki <[EMAIL PROTECTED]> wrote:
>
> We could purchase Ico and take Sony to court demanding that they release
> the
> games source code because it uses GPL code which obliges them to give us
> the
> code thereby exposing their PlayStation2 API!
>
> On Friday 18 Jan 2008, res wrote:
> > On 18.01.2008 09:53, Christopher Case wrote:
> > > There are a few ARM devices that have enough horsepower, I've toyed
> with
> > > the idea of trying to run CrystalSpace on them. the problem is,
> getting
> > > them in a development-friendly package is... well, tough. At the very
> >
> > Hmm, there are some mobile phones relying to a great degree on Open
> > Source software, such as some recent Nokias and OpenMoko. I have no idea
> > what horsepower they have, but on the SDK side, it might be easier to
> > obtain one.
> >
> > > Personally, I'd be more excided about CS on consoles.. like an xbox
> 360
> > > or wii.
> >
> > Developing on consoles borders on impossibility, for multiple reasons.
> > Consoles are very closed. I thunk you need special development versions
> > of the consoles which are obviously not cheap and/or trivial to get. The
> > controlling entities don't like any code published that uses the console
> > API. Code signing pretty much prevents the use of custom code, which is
> > a cornerstone of the LGPL.
> > (And don't say "but some can run Linux" - yeah, but there's no access to
> > the hardware 3D acceleration, which makes it rather pointless for 3D
> > games.)
> >
> > -f.r.
>
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-- 
~~~~~~~~~~~~~~~~~~~~~~~
Christopher S. Case
President, Founder
G33X Nexus Entertainment
http://www.g33xnexus.com
~~~~~~~~~~~~~~~~~~~~~~~
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