On Sat, Mar 23, 2013 at 7:34 AM, Ryosuke Niwa <[email protected]> wrote:
> On Thu, Mar 21, 2013 at 6:43 PM, Ryosuke Niwa <[email protected]> wrote: > >> On Thu, Mar 21, 2013 at 6:39 PM, Silvia Pfeiffer >> <[email protected]>wrote: >> >>> On Fri, Mar 22, 2013 at 12:30 PM, Ryosuke Niwa <[email protected]> wrote: >>> >>>> On Thu, Mar 21, 2013 at 6:05 PM, Maciej Stachowiak <[email protected]>wrote: >>>> >>>>> On Mar 21, 2013, at 5:38 PM, Glenn Adams <[email protected]> wrote: >>>>> >>>>> On Thu, Mar 21, 2013 at 6:11 PM, Ryosuke Niwa <[email protected]> >>>>> wrote: >>>>> >>>>>> On Thu, Mar 21, 2013 at 5:10 PM, Glenn Adams <[email protected]> >>>>>> wrote: >>>>>> >>>>>>> >>>>>>> On Thu, Mar 21, 2013 at 5:55 PM, Ryosuke Niwa <[email protected]> >>>>>>> wrote: >>>>>>> >>>>>>>> On Thu, Mar 21, 2013 at 4:50 PM, Glenn Adams <[email protected]> >>>>>>>> wrote: >>>>>>>> >>>>>>>>> That's my platform, so I have to manage with it. >>>>>>>>> >>>>>>>> >>>>>>>> I do have a Retina MBP too but I don't use it to work on the >>>>>>>> rendering engine precisely because of this issue. It's expected that >>>>>>>> every >>>>>>>> contributor has access to a machine where he/she can run layout tests. >>>>>>>> Retina MBP is not such a machine. >>>>>>>> >>>>>>> >>>>>>> Well, it's been working for me. >>>>>>> >>>>>> >>>>>> The fact you appears to be contributing patches without appropriate >>>>>> rebaselines seems to indicate that it's not working for us. >>>>>> >>>>> >>>>> Oh, please point out a case of "without appropriate rebaseline". >>>>> Please point out in the documentation where "appropriate rebaseline" is >>>>> defined. I think you are making unwarranted assumptions here. If you can't >>>>> define or understand a process where I can contribute using a MBP Retina, >>>>> then I think you are imposing an arbitrary, unwarranted restriction on the >>>>> community. I have been contributing successfully, ergo, it is working. >>>>> >>>>> Many are contributing WebCore layout and rendering patches using a >>>>> wide variety of platforms, not all of which match your platform >>>>> assumptions. It is not reasonable to claim they aren't contributing >>>>> positively or that their contributions don't work. >>>>> >>>>> >>>>> We should definitely make it possible to contribute using a Retina >>>>> system. Apple's flagship laptops offer Retina displays, and it would be >>>>> crazy to rule them out as development machines. I'd imagine one day we may >>>>> want the canonical Mac pixel results to be *only* retina. >>>>> >>>> >>>> Yes, we should but it isn't today. >>>> >>>> Perhaps one possibility is to make it possible to generate non-Retina >>>>> pixel results on a Retina system. That seems eminently doable to me, >>>>> unless >>>>> there's something I am missing. >>>>> >>>> >>>> Yeah, Alexey and I were talking about this earlier. We need a some >>>> way to force CAGraphics, etc… to behave as if we're in non-Retina MBP. We >>>> definitely don't want to check in Retina pixel results. >>>> >>> >>> Where can I sign up to make this a higher priority. ;-) >>> >> >> Post a patch on https://bugs.webkit.org/show_bug.cgi?id=93673. >> > > Tim (thorton) kindly took time to fix this problem in > http://trac.webkit.org/changeset/146650 at least for render tree dumps. > Pixel tests still do fail for obvious reasons but this is a huge > improvement nonetheless. > Thanks to both of you! That's awesome!! Silvia.
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