On Thu, Mar 21, 2013 at 6:39 PM, Silvia Pfeiffer <[email protected]>wrote:
> On Fri, Mar 22, 2013 at 12:30 PM, Ryosuke Niwa <[email protected]> wrote: > >> On Thu, Mar 21, 2013 at 6:05 PM, Maciej Stachowiak <[email protected]> wrote: >> >>> On Mar 21, 2013, at 5:38 PM, Glenn Adams <[email protected]> wrote: >>> >>> On Thu, Mar 21, 2013 at 6:11 PM, Ryosuke Niwa <[email protected]> wrote: >>> >>>> On Thu, Mar 21, 2013 at 5:10 PM, Glenn Adams <[email protected]> wrote: >>>> >>>>> >>>>> On Thu, Mar 21, 2013 at 5:55 PM, Ryosuke Niwa <[email protected]> >>>>> wrote: >>>>> >>>>>> On Thu, Mar 21, 2013 at 4:50 PM, Glenn Adams <[email protected]> >>>>>> wrote: >>>>>> >>>>>>> That's my platform, so I have to manage with it. >>>>>>> >>>>>> >>>>>> I do have a Retina MBP too but I don't use it to work on the >>>>>> rendering engine precisely because of this issue. It's expected that >>>>>> every >>>>>> contributor has access to a machine where he/she can run layout tests. >>>>>> Retina MBP is not such a machine. >>>>>> >>>>> >>>>> Well, it's been working for me. >>>>> >>>> >>>> The fact you appears to be contributing patches without appropriate >>>> rebaselines seems to indicate that it's not working for us. >>>> >>> >>> Oh, please point out a case of "without appropriate rebaseline". Please >>> point out in the documentation where "appropriate rebaseline" is defined. I >>> think you are making unwarranted assumptions here. If you can't define or >>> understand a process where I can contribute using a MBP Retina, then I >>> think you are imposing an arbitrary, unwarranted restriction on the >>> community. I have been contributing successfully, ergo, it is working. >>> >>> Many are contributing WebCore layout and rendering patches using a wide >>> variety of platforms, not all of which match your platform assumptions. It >>> is not reasonable to claim they aren't contributing positively or that >>> their contributions don't work. >>> >>> >>> We should definitely make it possible to contribute using a Retina >>> system. Apple's flagship laptops offer Retina displays, and it would be >>> crazy to rule them out as development machines. I'd imagine one day we may >>> want the canonical Mac pixel results to be *only* retina. >>> >> >> Yes, we should but it isn't today. >> >> Perhaps one possibility is to make it possible to generate non-Retina >>> pixel results on a Retina system. That seems eminently doable to me, unless >>> there's something I am missing. >>> >> >> Yeah, Alexey and I were talking about this earlier. We need a some way >> to force CAGraphics, etc… to behave as if we're in non-Retina MBP. We >> definitely don't want to check in Retina pixel results. >> > > Where can I sign up to make this a higher priority. ;-) > Post a patch on https://bugs.webkit.org/show_bug.cgi?id=93673. Developing on the Retina MBP is a real joy because of its speed and > beautiful display - it is faster than the old Mac Pro I had. I was bummed > to find out that I couldn't create pixel results on it nor properly run > layout tests. Now I have a separate Linux machine for layout testing. > Yes, I would love to be able to do that. Today, unfortunately, we can't :( - R. Niwa
_______________________________________________ webkit-dev mailing list [email protected] https://lists.webkit.org/mailman/listinfo/webkit-dev

