On Fri, Jun 27, 2014 at 10:13 PM, Jason Ekstrand <[email protected]> wrote: > > Make sure you are calling eglBindAPI(EGL_OPENGL_API) as opposed to > eglBindAPI(EGL_OPENGL_ES_API). There is no OpenGL ES 3.3. >
I have realized that eglBindAPI was being called after eglCreateContext. I fixed the calling order as specified in the corresponding reference page, so it's called before eglCreateContext and eglMakeCurrent, and I've got an OpenGL 3.0 context. However, if I try to introduce the EGL_CONTEXT_MINOR_VERSION flag, the error is still that it isn't recognized. FWIW, eglQueryAPI() == EGL_OPENGL_API is true. When run with the r200 driver, EGL advertises EGL_KHR_create_context. When run with EGL_SOFTWARE=1 and LIBGL_ALWAYS_SOFTWARE=1, however, it does not. I have had a look at Mesa's EGL source, but I can't understand much of it.
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