On 27.6.2014 20:59, Kalrish Bäakjen wrote:
On Fri, Jun 27, 2014 at 8:49 PM, Armin K. <[email protected]
<mailto:[email protected]>> wrote:
You can request OpenGL context through EGL. libGL is a GLX
implementation and thus requires X to display stuff.
Yes, I already got another module which used OpenGL through the
EGL_KHR_create_context extension. However, it ended my program with a
segmentation fault if it was run on Wayland. What I would like to know
is whether OpenGL will be free from GLX in the near future, and thus
usable on non-X environments.
I am not really sure but if [1] gets realized, then probably yes.
You should try to track down why you get the segfault in the first
place. People have used OpenGL via Mesa EGL in the past without any issues.
[1] https://github.com/aritger/linux-opengl-abi-proposal
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