This may well be a duplicate of bug 353387. I see this problem
consistently, and I've put my /home partition on an SD card, so it's
always mounted when I suspend. Anyone else?
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[Dell Inc. Inspiron 910] suspend/resume failure
https://bugs.launchpad.net/bugs/340871
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If you'll just be patient - remember that most of us DON'T get paid to
work on this, and are doing it to improve on the system that we use too!
Besides, much of the delay here is actually an upstream issue; Wine is
in the middle of transitioning to a new sound layer, and so won't accept
a PulseAudi
Also, I should add - I recently updated to Lucid, and plan to test this
problem to see if the fix worked tonight.
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Occasional sound drops in Wine via PulseAudio
https://bugs.launchpad.net/bugs/371897
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Bugs, which is subscribed
I should add - though I feel Endre could be phrasing his suggestions
more politely, I basically agree with him.
I haven't had the opportunity yet to ask the Ubuntu Wine team why they
haven't seen fit to include the winepulse patches into Ubuntu's wine
package... There may well be legitimate reason
Good news, everyone! I'm running Lucid 64-bit right now, and I currently
cannot reproduce this bug in situations where it's invariably occurred
before.
I have a few PlayOnLinux bottles containing various applications I've
had sound trouble with in the past, including KOTOR and Heroes of Might
& Ma
I'll be glad to test Ventrilo - good idea, I hadn't thought of a good
microphone test app yet. I'll just need to figure out where I put my
microphone first! I'll post once I've checked.
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Occasional sound drops in Wine via PulseAudio
https://bugs.launchpad.net/bugs/371897
You received this bug n
yer, I see no reason why these patches (which cause no problems in any
tests I've run) can't be applied in a distribution that defaults to
PulseAudio.
I'm currently maintaining a version of Wine with the latest winepulse
patches in my PPA at https://launchpad.net/~eric-astor/+archiv
I'm hearing some very conflicting reports here, to tell the truth...
It's good to be hearing from a set of people for whom the winepulse
patchset hasn't fixed the problem. It's odd, though, that we're seeing
such different results. I'm starting to wonder if there might be
multiple underlying issues
I will also point out that whatever the problem being reported here, it
seems unlikely to be a regression from Jaunty - given that the initial
bug here was filed by Neil while running Jaunty.
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Occasional sound drops in Wine via PulseAudio
https://bugs.launchpad.net/bugs/371897
You received this
To give another perspective - I was trying to get Civilization 4 and
Heroes of Might & Magic 3 working. I tested using Wine directly, and
through PlayOnLinux. In both cases:
Testing with vanilla Wine 1.1.31 - sound occasionally crackled/popped (once or
twice a second)
Testing with WineHQ's Wine 1
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