Good news, everyone! I'm running Lucid 64-bit right now, and I currently
cannot reproduce this bug in situations where it's invariably occurred
before.

I have a few PlayOnLinux bottles containing various applications I've
had sound trouble with in the past, including KOTOR and Heroes of Might
& Magic 3... I ran both briefly using the version of Wine in my PPA
switched to use its ALSA driver, through situations that have always
provoked this bug before, with no sound problems apparent.

To double-check this, I pulled the source of wine1.2 (1.1.38-0ubuntu1)
from the Lucid repository, compiled and installed it as a PlayOnLinux
Wine version, and ran KOTOR again, using this version - again, no
problems.

Finally, as a last check - I followed up on Ernst's lead, and tried
foobar2k. I created a fresh wine prefix, installed foobar, and played
around with some music. Even streaming from a network drive, I had no
sound problems whatsoever. I was also able to verify that PulseAudio was
receiving input through its ALSA plugin, not through any other program.
No trouble mixing multiple streams, either - I started up an instance of
Rhythmbox, and it played in parallel without trouble.

Ernst, could you tell me what you were using when you had sound cutting
out on Lucid 64-bit? I'd like to see if I can duplicate the issue.

-- 
Occasional sound drops in Wine via PulseAudio
https://bugs.launchpad.net/bugs/371897
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