To give another perspective - I was trying to get Civilization 4 and Heroes of Might & Magic 3 working. I tested using Wine directly, and through PlayOnLinux. In both cases:
Testing with vanilla Wine 1.1.31 - sound occasionally crackled/popped (once or twice a second) Testing with WineHQ's Wine 1.1.32 - same crackle/pop, same frequency I pulled the source for WineHQ's Wine 1.1.32, and re-compiled with winepulse 0.32 included. Testing with 1.1.32+winepulse0.32, ALSA driver - crackle was significantly worse (essentially constant) Testing with 1.1.32+winepulse0.32, PulseAudio driver - no crackle at all, sound crisp & clear Since I'm running off WineHQ (and thus on 1.1.32), I haven't yet tested Neil Wilson's version - but I can confirm that I have a sound dropping problem (stutter/pop - sounds like dropped data / underrun) on vanilla and WineHQ Wine, and that it goes away completely if I switch to a winepulse-patched Wine. -- Occasional sound drops in Wine via PulseAudio https://bugs.launchpad.net/bugs/371897 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs