I'm hearing some very conflicting reports here, to tell the truth...
It's good to be hearing from a set of people for whom the winepulse
patchset hasn't fixed the problem. It's odd, though, that we're seeing
such different results. I'm starting to wonder if there might be
multiple underlying issues here.

As I've reported, I'm currently running Lucid x86-64, and was previously
running Karmic x86-64. I was previously able to duplicate sound-
stuttering issues in various games, when running Wine through the ALSA
interface of PulseAudio under Karmic, using Hardware Acceleration: Full
at all times. Running Lucid essentially out of the box, using the
default wine1.2 package (1.1.38-0ubuntu1) and an unchanged PulseAudio, I
see no such problems, and cannot duplicate problems in any of the games
that previously showed them, or in foobar2k. I haven't yet had the
chance to test Ventrilo as previously requested.

Ernst, I'm confused that you say that you haven't tested with Wine
1.1.38 yet, since it's currently the main Wine package in the Lucid
repositories, and has been for at least a week... Have you upgraded to
Lucid, or no? I was seeing persistent problems under Karmic, and no
longer see any under Lucid, including in foobar2k - absent further data,
I've been assuming that the new version of PulseAudio in Lucid has fixed
the issue for me.

Scott, thanks very much for responding to this - I appreciate it. This
is a stupid question - but when you tested the winepulse packages, you
did remember to switch the option in winecfg to select the PulseAudio
driver, rather than the ALSA driver? I only ask because the behavior
you're talking about sounds awfully like my own testing results while
running through the ALSA driver in a winepulse-updated Wine - and
winepulse adds a new driver, and doesn't fix the old one at all. I'm
certain you do realize this, but everyone slips up occasionally, so I
have to ask.

I do agree that PulseAudio appears to have played the major role in this
bug, particularly since it should have been the only relevant component
updated when I moved to Lucid... besides, I've found many records of
PulseAudio behaving in slightly odd ways through the ALSA input, causing
persistent problems.

-- 
Occasional sound drops in Wine via PulseAudio
https://bugs.launchpad.net/bugs/371897
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