On 02/07/11 00:19, Marcin Kasperski wrote:
Hi!
>> You can't. Scid enforces the laws of chess here and does not accept
>> invalid moves. In your case this is actually a drawback, in most others
>> it is definitely an advantage.
>
> Well, one need not exclude the other. Enforcing laws normally but
Dnia 2011-02-07, pon o godzinie 00:34 +0100, Marcin Kasperski pisze:
> As a sidenote bonus, here is the game I discovered some time ago. Both
> players are currently GMs (white was not at the time the game was
> played, he was a very talented youngster then).
>
> The game was played during Europe
As a sidenote bonus, here is the game I discovered some time ago. Both
players are currently GMs (white was not at the time the game was
played, he was a very talented youngster then).
The game was played during European Rapid Chess Championship 2006.
Note moves 10, 26, and 31 :-)
[Event "Ampli
> You can't. Scid enforces the laws of chess here and does not accept
> invalid moves. In your case this is actually a drawback, in most others
> it is definitely an advantage.
Well, one need not exclude the other. Enforcing laws normally but having
some "force invalid move" option/button/whatev
On 02/06/11 00:11, Marcin Kasperski wrote:
Hello Marcin!
> a) Opp of my son castled under check at move 7. My son missed this and
> they happily continued to play until a few moves later they spotted the
> check, so he just moved the king out of it. The game had some
> interesting twists afterwar
I am just using Scid to enter the games my kids played today on their
first slow time tournament. Unfortunately, kids are not perfect. And
scid could help me a little bit more than it does...
Trouble:
a) Opp of my son castled under check at move 7. My son missed this and
they happily continued t