Re: cantata crashes on boot

2018-07-01 Thread Landry Breuil
On Mon, Jul 02, 2018 at 02:43:48AM +0200, Erling Westenvik wrote: > On Sun, Jul 01, 2018 at 09:46:14PM +0200, Landry Breuil wrote: > > On Sun, Jul 01, 2018 at 03:02:08PM +0200, Erling Westenvik wrote: > > > On Thu, Jun 28, 2018 at 03:48:07PM +0100, Stuart Henderson wrote: > > > > On 2018/06/27 13:5

Re: cantata crashes on boot

2018-07-01 Thread Erling Westenvik
On Sun, Jul 01, 2018 at 09:46:14PM +0200, Landry Breuil wrote: > On Sun, Jul 01, 2018 at 03:02:08PM +0200, Erling Westenvik wrote: > > On Thu, Jun 28, 2018 at 03:48:07PM +0100, Stuart Henderson wrote: > > > On 2018/06/27 13:59, Siva wrote: > > > > I was wondering if you all had the chance to try ru

Re: [UPDATE] games/cataclysm-dda -> 20180628

2018-07-01 Thread Brian Callahan
On 07/01/18 18:13, trondd wrote: Overdue update to Cataclysm DDA. Too many changes since February. Lots of cool stuff added/changed. Thanks Tim. Everything checks out here. Anyone else want to give it a spin/OK or should I just go ahead and commit it? ~Brian Tim. Index: Makefile =

[UPDATE] games/cataclysm-dda -> 20180628

2018-07-01 Thread trondd
Overdue update to Cataclysm DDA. Too many changes since February. Lots of cool stuff added/changed. Tim. Index: Makefile === RCS file: /cvs/ports/games/cataclysm-dda/Makefile,v retrieving revision 1.4 diff -u -p -r1.4 Makefile ---

Re: NEW: textproc/py-black

2018-07-01 Thread Stuart Henderson
On 2018/07/01 17:31, Brian Callahan wrote: > > On 07/01/18 11:34, Juan Francisco Cantero Hurtado wrote: > > The formatter works with python 2 or 3 code but requires python 3.6 to > > work. OK? > > > > > > Comment: > > python code formatter > > > > Description: > > Black is a python code formatt

Re: NEW: textproc/py-black

2018-07-01 Thread Brian Callahan
On 07/01/18 11:34, Juan Francisco Cantero Hurtado wrote: The formatter works with python 2 or 3 code but requires python 3.6 to work. OK? Comment: python code formatter Description: Black is a python code formatter which follows a PEP8 subset. Maintainer: The OpenBSD ports mailing-list WW

Re: UPDATE: games/urbanterror{,-data}

2018-07-01 Thread Brian Callahan
On 07/01/18 14:46, Ryan Freeman wrote: Hey, Trivial update to Urbanterror 4.3.4, unfortunately they did touch the data files ever-so-slightly, so that got bumped too. Mostly engine fixes: https://www.urbanterror.info/news/520-urban-terror-4-3-4-release/ Builds/packages a-okay on -current amd

Re: NEW games/gzdoom

2018-07-01 Thread Solene Rapenne
Ryan Freeman writes: > On Sat, Jun 30, 2018 at 07:44:41PM +0200, Solene Rapenne wrote: >> >> Rafael Sadowski writes: >> >> > On Sat Jun 30, 2018 at 11:21:28AM +0200, Solene Rapenne wrote: >> >> Hello >> >> >> >> Does someone already started porting gzdoom? I would like to port it. >> >> >> >> At

Re: NEW games/gzdoom

2018-07-01 Thread Ryan Freeman
On Sat, Jun 30, 2018 at 07:44:41PM +0200, Solene Rapenne wrote: > > Rafael Sadowski writes: > > > On Sat Jun 30, 2018 at 11:21:28AM +0200, Solene Rapenne wrote: > >> Hello > >> > >> Does someone already started porting gzdoom? I would like to port it. > >> > >> At first I wasn't sure we would nee

Re: cantata crashes on boot

2018-07-01 Thread Landry Breuil
On Sun, Jul 01, 2018 at 03:02:08PM +0200, Erling Westenvik wrote: > On Thu, Jun 28, 2018 at 03:48:07PM +0100, Stuart Henderson wrote: > > On 2018/06/27 13:59, Siva wrote: > > > I was wondering if you all had the chance to try running cantata. On > > > my system, it crashes as soon as it runs. Is

UPDATE: games/urbanterror{,-data}

2018-07-01 Thread Ryan Freeman
Hey, Trivial update to Urbanterror 4.3.4, unfortunately they did touch the data files ever-so-slightly, so that got bumped too. Mostly engine fixes: https://www.urbanterror.info/news/520-urban-terror-4-3-4-release/ Builds/packages a-okay on -current amd64, looking for OK + commit :-) Cheers, -r

Re: update openldap to use modules

2018-07-01 Thread Paul B. Henson
On Tue, Jun 26, 2018 at 08:47:03AM +0100, Stuart Henderson wrote: > Still interested, but I need to do some testing and it hasn't been high > enough priority to hit the top of my queue yet. Cool, thanks. No worries, just wondering; let me know when you have a chance to look at it if you need anyt

NEW: textproc/py-black

2018-07-01 Thread Juan Francisco Cantero Hurtado
The formatter works with python 2 or 3 code but requires python 3.6 to work. OK? Comment: python code formatter Description: Black is a python code formatter which follows a PEP8 subset. Maintainer: The OpenBSD ports mailing-list WWW: https://github.com/ambv/black py-black.tar.gz Descriptio

Re: NEW: math/py-pandas [repost]

2018-07-01 Thread Edd Barrett
Hi Elias, On Sat, Jun 30, 2018 at 07:47:19PM -0300, Elias M. Mariani wrote: > Sorry for spamming but I added some things: > - Test dependency to py-lxrd. Some comments: > # math/py-statsmodels${MODPY_FLAVOR} What's this all about? I guess you want to pull this in eventuall

Re: cantata crashes on boot

2018-07-01 Thread Erling Westenvik
On Thu, Jun 28, 2018 at 03:48:07PM +0100, Stuart Henderson wrote: > On 2018/06/27 13:59, Siva wrote: > > I was wondering if you all had the chance to try running cantata. On > > my system, it crashes as soon as it runs. Is this behavior evident on > > your builds as well? > > What does it say?

Re: games/gzdoom

2018-07-01 Thread Solene Rapenne
Ryan Freeman writes: > On Sat, Jun 30, 2018 at 07:01:05PM +0300, Timo Myyrä wrote: >> Rafael Sadowski writes: >> >> > On Sat Jun 30, 2018 at 11:21:28AM +0200, Solene Rapenne wrote: >> > >> >> Hello >> >> >> >> Does someone already started porting gzdoom? I would like to port it. >> >> >> >>

NEW games/gzdoom

2018-07-01 Thread Solene Rapenne
Rafael Sadowski writes: > On Sat Jun 30, 2018 at 11:21:28AM +0200, Solene Rapenne wrote: >> Hello >> >> Does someone already started porting gzdoom? I would like to port it. >> >> At first I wasn't sure we would need another doom engine, but this one does >> opengl rendering and allow to play lo