On Tue, Aug 25, 2015 at 10:18 AM, Fredrik Höglund wrote:
> On Monday 24 August 2015, Brian Paul wrote:
>> On 08/19/2015 12:17 PM, Marta Lofstedt wrote:
>> > From: Marta Lofstedt
>> >
>> > According to OpenGL ES 3.1 specification table : 20.2 and
>> > OpenGL specification 4.4 table 23.4. The glGet
On Monday 24 August 2015, Brian Paul wrote:
> On 08/19/2015 12:17 PM, Marta Lofstedt wrote:
> > From: Marta Lofstedt
> >
> > According to OpenGL ES 3.1 specification table : 20.2 and
> > OpenGL specification 4.4 table 23.4. The glGetIntegeri_v
> > functions should report the name of the buffer bo
On 08/19/2015 12:17 PM, Marta Lofstedt wrote:
From: Marta Lofstedt
According to OpenGL ES 3.1 specification table : 20.2 and
OpenGL specification 4.4 table 23.4. The glGetIntegeri_v
functions should report the name of the buffer bound
when called with GL_VERTEX_BINDING_BUFFER.
Signed-off-by:
From: Marta Lofstedt
According to OpenGL ES 3.1 specification table : 20.2 and
OpenGL specification 4.4 table 23.4. The glGetIntegeri_v
functions should report the name of the buffer bound
when called with GL_VERTEX_BINDING_BUFFER.
Signed-off-by: Marta Lofstedt
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src/mesa/main/get.c | 8 +++