* Phil Hannent [2013-10-03 13:27:07 +0100]:
> Caution should be taken with that, although parts of BSD have been
> seen in the development hardware for PS4 it isn't to say that it is
> BSD.
Yes I should have mentioned that. But from user-programmer point of view
it's very Posix-ish, so if i wish
On quinta-feira, 3 de outubro de 2013 13:27:07, Phil Hannent wrote:
> BSD. Windows NT used to have a BSD network stack if my memory serves.
It never did.
Windows has always had a BSD-like network stack called WinSock, with subtly
incompatible behaviour, which has never got fixed.
It did have a
On Thu, Oct 3, 2013 at 5:57 PM, Phil Hannent wrote:
> On 3 October 2013 05:07, Mandeep Sandhu
> wrote:
> >
> > On Wed, Oct 2, 2013 at 2:43 PM, Mojmír Svoboda
> > wrote:
> >>
> >> * Mandeep Sandhu [2013-09-30 16:08:44
> >> +0530]:
> >>
> >> > As for PS4 I don't know what OS it runs. You might h
On 3 October 2013 05:07, Mandeep Sandhu wrote:
>
> On Wed, Oct 2, 2013 at 2:43 PM, Mojmír Svoboda
> wrote:
>>
>> * Mandeep Sandhu [2013-09-30 16:08:44
>> +0530]:
>>
>> > As for PS4 I don't know what OS it runs. You might have to add a QPA
>> > plugin
>> > for it for running Qt on its graphics st
On Wed, Oct 2, 2013 at 2:43 PM, Mojmír Svoboda <
mojmir.svob...@warhorsestudios.cz> wrote:
> * Mandeep Sandhu [2013-09-30 16:08:44
> +0530]:
>
> > As for PS4 I don't know what OS it runs. You might have to add a QPA
> plugin
> > for it for running Qt on its graphics stack.
>
> It is a fork of Fre
* Mandeep Sandhu [2013-09-30 16:08:44 +0530]:
> As for PS4 I don't know what OS it runs. You might have to add a QPA plugin
> for it for running Qt on its graphics stack.
It is a fork of FreeBSD, with OpenGL.
Have a nice day,
Mojmir
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Interest maili
Look at Qt's platform requirements and see if your target supports it or
not! :)
SteamOS is Linux based, so if you have an openGL implementation available
there then I guess it's just a matter of comoiling Qt for that platform.
As for PS4 I don't know what OS it runs. You might have to add a QPA
Hello.
Can I use Qt5 and QML for game developing for PS4 and SteamOS?
Best regards,
Nick
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