How about to mature FluidSynths sf2 performance before implementing a
new format? How about implementing support for 24-bit samples?
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OK, stop cursing.
Yes, you're right - that should be read as "96 kHz".
BR
Bernd.
Am 05.02.2015 um 13:22 schrieb Mattes:
For heaven´s sake - what for? That´s a dynamic range no human will ever be able
to hear/use?
Or did you just mix up bit-depth and (96khz) sampling rate?
Cheers, Ralf
In certain points, I don't understand the initial posting. One thing is
clear to me - he doesn't want to construct a soundfonts ("Going by SF2
is going to be hard for developer to implement new soundfont"). It
appears he wants just to import sample files on button press, and start
playing them.
Hi David,
"The fluid_midi_event_t struct, if you use that, seems to have an
undocumented limitation at 256 midi channels though (!), but nobody has
complained so far."
... that is an interesting thing. Can you tell me more, please, about
the relationship of "number of channels" and "polyphony",
an know such things. 8)
Man thanks again for your help.
BR
Bernd.
Am 02.03.2014 21:31, schrieb David Henningsson:
On 03/02/2014 11:43 AM, BCA @ Free-Artists wrote:
Hi David,
I enjoy to report that your argument appears to have solved the issue.
Building libfluidsynth using MSVC 2008 on Wi
vate_set(&(_priv), _data)
into:
#define fluid_private_set(_priv, _data)
g_static_private_set(&(_priv), _data, NULL)
Let me know if that helps, if it does, I'll commit a patch that should
do that permanently.
// David
On 02/24/2014 02:22 AM, BCA @ Free-Artis
Hello,
I try to compile FS using MSVC 2008 or 2010 - compiling fails and I get
the following output (debug and release configurations).
Any help is highly appreciated.
Many thanks
Bernd Casper
*
1>-- Build started: Project: libfluidsynth, Configuration: Debug
Win
Hello David,
here's a sound example of the crackling. It appears at initiating CC93, and
also when changing parametres on-the-fly.
http://argonon.de/data/tempdl/FS_Chorus_engine_crackling.ogg
Kind Regards
Bernd.
- Folgende Nachricht wurde empfangen -
Absender: BCA
Empfänger:
Nachricht wurde empfangen -
Absender: David Henningsson
Empfänger: FluidSynth mailing list
Zeit: 2013-02-25, 09:54:25
Betreff: Re: [fluid-dev] chorus module
>On 02/25/2013 09:38 AM, BCA wrote:
>> Hello David,
>>
>> "The parameters are set independently of CC
rnd Casper.
- Folgende Nachricht wurde empfangen -
Absender: David Henningsson
Empfänger: FluidSynth mailing list
Zeit: 2013-02-25, 06:49:59
Betreff: Re: [fluid-dev] chorus module
>On 02/22/2013 12:56 PM, BCA wrote:
>> Hello ,
>>
>> the documentation about
Hello ,
the documentation about the chorus effects module says:
synth.chorus.active
String. ['yes', 'no']. When set to "yes" the chorus effects module is activated.
Otherwise, no chorus will be added to the output signal.
Note that when the reverb module is active, the amount of signal send to
udio [D080]" --> "WDMKS - SB Live! Audio [D080]"
"SB Live! Audio [D080]"--> "WASAPI - SB Live! Audio [D080]"
"SB Live! Audio [D080]" --> "Direct Sound - SB Live! Audio [D080]"
or something similar...
Many thanks for any support
Bernd Casper B
Hi Dan,
so many thanks, this was a key hint.
I've it running here now!
My sincerest thanks to all who helped me to catch up compiling FluidSynth with
PortAudio support.
Kind Regards
Bernd Casper BCA
- Folgende Nachricht wurde empfangen -
Absender: Dan Dietzer
Empf
had the same error when compiling using MSVC. In the "Properties" for
>the libfluidsynth and fluidsynth projects you must add the path to the
>Linker. Or, you can copy "portaudio_x64.lib" to GTK+/lib ( I assume that
>since it compiled this path is already included
let us know)
>
>GG
>
>On Saturday, 27 October 2012, BCA wrote:
>
>> Hi GrahamG,
>>
>> thank you very much...
>>
>> "I had to create my own definition of 'bzero'
>>
>> #define bzero...;"
>>
Hi GrahamG,
thank you very much...
"I had to create my own definition of 'bzero'
#define bzero...;"
which line to put it in?
Biggest thanks
Bernd.
- Folgende Nachricht wurde empfangen -
Absender: Graham Goode
Empfänger: FluidSynth mailing list
Zeit: 2012-10-27, 12:05:51
Bet
bin/../lib/gcc/mingw32/4.7.0/../../../../mingw32/bin/ld.exe: cannot f
ind -lportaudio
collect2.exe: error: ld returned 1 exit status
mingw32-make.exe[2]: *** [src/libfluidsynth.dll] Error 1
mingw32-make.exe[1]: *** [src/CMakeFiles/libfluidsynth.dir/all] Error 2
mingw32-make.exe: *** [all] Error 2
C:\compiling\FS_Win32_build>pause
Drücken Sie eine beliebige Taste . . .
Any ideas what to do? I'm nearly lost...
Best Regards
Bernd Casper BCA
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Hello David,
as I'm a newbie to this - is the current "snapshot" of the sourcecode
containing the new patch now? I just managed compiling the source and I'm eager
to test the new RAM handling...
Many thanks and regards
Bernd.
- Folgende Nachricht wurde empfangen -
Absender: David H
I'm still under the impression, the significantly higher CPU usage (and the
resulting slight sluggishness of instruments being in crisp response before)
was introduced with the enhanced voice-stealing algorithm, implemented by
David. It was - IIRC - coming with version 1.1.4.
BTW - how do I add
Thank you Sven, great news.
Best
Bernd.
- Folgende Nachricht wurde empfangen -
Absender: Sven Meier
Empfänger: FluidSynth mailing list
Zeit: 2012-07-29, 22:24:08
Betreff: Re: [fluid-dev] Proposal: FluidSynth tester program
Hi all,
Fluidsynth 1.1.6-rc1 is now under test by our jOrga
Hi,
to underline Sven's answer - I'm constructing pretty extremely complex
soundfonts setups for jOrgan using fluidsynth as the sound engine (Linux and
Windows), so I'm absolutely willing to test upcoming release candidates for new
features and bugs to be resolved.
Best
B
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