Hello David,
here's a sound example of the crackling. It appears at initiating CC93, and 
also when changing parametres on-the-fly.
http://argonon.de/data/tempdl/FS_Chorus_engine_crackling.ogg 

Kind Regards
Bernd.

----- Folgende Nachricht wurde empfangen ----- 

Absender: BCA 
Empfänger: fluid-dev 
Zeit: 2013-02-25, 10:06:27 
Betreff: Re: [fluid-dev] chorus module 

>Hello David, 
> 
>yes, we have those elements in jOrgan already, but when operating them 
>real-time (hammond Leslie, eg), any change results in a heavy crackle at 
>re-initiation, and thus the wonderful sounding chorus engine is nearly 
>useless, in performance. 
> 
>Many thanks 
>Bernd. 
> 
>----- Folgende Nachricht wurde empfangen ----- 
> 
>Absender: David Henningsson 
>Empfänger: FluidSynth mailing list 
>Zeit: 2013-02-25, 09:54:25 
>Betreff: Re: [fluid-dev] chorus module 
> 
>>On 02/25/2013 09:38 AM, BCA wrote: 
>>> Hello David, 
>>> 
>>> "The parameters are set independently of CC93" 
>>> 
>>> is it possible to make them accessable via controllers? 
>> 
>>Not currently, i e, not without writing code. I don't know how things 
>>look in jOrgan (which I assume that you use), but it might be easier to 
>>persuade Sven to map CC93 and other controllers to FluidSynth's chorus 
>>API in jOrgan, than trying to make something in FluidSynth directly. 
>> 
>>> Yes, I can set CC93 (as you say, effects as a whole), but apparently I 
>>> cannot operate the parametres via a controller. 
>>> The effects are very good! 
>>> 
>>> Many thanks 
>>> Bernd Casper. 
>>> 
>>> 
>>> ----- Folgende Nachricht wurde empfangen ----- 
>>> 
>>> Absender: David Henningsson 
>>> Empfänger: FluidSynth mailing list 
>>> Zeit: 2013-02-25, 06:49:59 
>>> Betreff: Re: [fluid-dev] chorus module 
>>> 
>>>> On 02/22/2013 12:56 PM, BCA wrote: 
>>>>> Hello , 
>>>>> 
>>>>> the documentation about the chorus effects module says: 
>>>>> 
>>>>> synth.chorus.active 
>>>>> String. ['yes', 'no']. When set to "yes" the chorus effects module is 
>>>>> activated. 
>>>>> Otherwise, no chorus will be added to the output signal. 
>>>>> Note that when the reverb module is active, the amount of signal send to 
>>>>> the chorus module depends on the "chorus send" generator defined in the 
>>>>> SoundFont. 
>>>>> Default value: 'yes'. 
>>>>> 
>>>>> Does "synth.chorus.active" represent CC93? 
>>>>> Which controllers can operate the different FluidSynth chorus elements 
>>>>> parametres? 
>>>> 
>>>> The parameters are set independently of CC93 - they both affect chorus 
>>>> level. See the final chorus level as a sum of CC93, the FluidSynth 
>>>> parameters, and what's set per voice in the sf2 file. (An sf2 file can 
>>>> also override the default behaviour of CC93.) 
>>>> 
>>>> // David 
>>>> 
>>> 
>>> _______________________________________________ 
>>> fluid-dev mailing list 
>>> fluid-dev@nongnu.org 
>>> https://lists.nongnu.org/mailman/listinfo/fluid-dev 
>>> 
>> 
>> 
> 
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