Re: [Dri-devel] celestia and multitexture

2002-10-14 Thread Bret Towe
On Mon, 2002-10-14 at 13:29, Michel Dänzer wrote: > On Mon, 2002-10-14 at 17:50, Bret Towe wrote: > > On Mon, 2002-10-14 at 03:24, Michel Dänzer wrote: > > > On Mon, 2002-10-14 at 09:18, Bret Towe wrote: > > > > i recently got celestia to compile under gcc 3.2 > > > > (for those that want it als

[Dri-devel] New frame throttling patches

2002-10-14 Thread Felix Kühling
Hi, here is a new set of frame throttling patches for the radeon and r200 drivers. It implements a second chance strategy to avoid "ping-ponging" between busy waiting and IRQ waiting with very high frame rates. Best regards, Felix __\|/_____ ___ ___ __Tschüß___

Re: [Dri-devel] celestia and multitexture

2002-10-14 Thread Michel Dänzer
On Mon, 2002-10-14 at 17:50, Bret Towe wrote: > On Mon, 2002-10-14 at 03:24, Michel Dänzer wrote: > > On Mon, 2002-10-14 at 09:18, Bret Towe wrote: > > > i recently got celestia to compile under gcc 3.2 > > > (for those that want it also under gcc 3.2 the patch can > > > be found on http://bugs.

[Dri-devel] dri_data_flow and control_flow diagrams + explanations

2002-10-14 Thread Smitty
This has been sitting around for a long time, since I got pulled into the website side of things. I wish to put this up as high level design documentation. Any comments? and yes n2s is note to self. Liam it depends dri_flow.tar.gz Description: Binary data

Re: [Dri-devel] Anyone has any info on the SIS630 (SIS300 graphicschip) ???

2002-10-14 Thread Joaquim Carvalho
Hi, I'm still stuck debugging the SIS300 DRI driver. Without more info it is rather hard and I can only do it as part-time job (if it was 10 years ago I would grab on to it until I succeeded but I have a job now) * Please send me any info on the insides of any SIS 3D chips, even outdated one *

[Dri-devel] Weekly dri-devel meeting reminder

2002-10-14 Thread Ian Romanick
This is just a friendly reminder that the weeking dri-devel IRC meeting will be starting in the #dri-devel channel on irc.openprojects.net at 2100 UTC (or 5:00PM EDT or 2:00PDT, if you prefer). Time zone conversion available at: http://www.timezoneconverter.com/cgi-bin/tzc.tzc ---

Re: [Dri-devel] celestia and multitexture

2002-10-14 Thread Bret Towe
On Mon, 2002-10-14 at 03:24, Michel Dänzer wrote: > On Mon, 2002-10-14 at 09:18, Bret Towe wrote: > > i recently got celestia to compile under gcc 3.2 > > (for those that want it also under gcc 3.2 the patch can > > be found on http://bugs.gentoo.org/show_bug.cgi?id=6417 ) > > > > anyhow i found

Re: [Dri-devel] Quake3 1.32, r_smp 1, mga (G550) error

2002-10-14 Thread Ian Romanick
On Tue, Oct 08, 2002 at 04:30:58PM +0200, Mourad De Clerck wrote: > mga_get_buffer_ioctl: flush ret=-22 Do you still see this bug with the latest trunk CVS? -- Smile! http://antwrp.gsfc.nasa.gov/apod/ap990315.html --- This sf.net email is

Re: [Dri-devel] gcc-3.2 bug workaround (was: gcc-3.2 problem and Makefile inconsistency)

2002-10-14 Thread Ian Romanick
On Sun, Oct 13, 2002 at 07:48:22PM +0200, Felix Kühling wrote: > Appart from that, I think that radeonUpdateViewportOffset is buggy. The > aliasing of int and float is inconsistent. The comparison is done > without aliasing, in the subsequent assignment the floats are aliased to > ints. I attache

Re: [Dri-devel] PMesa and DRI

2002-10-14 Thread Brian Paul
David D. Hagood wrote: > Having recently upgraded to an SMP system, I was wondering if any of the > work done on PMesa was slated to be ported to the mainline DRI code - it > would be nice to allow applications to use both CPUs to do the setup work. There are no plans to do so. The PMesa proje

Re: [Dri-devel] celestia and multitexture

2002-10-14 Thread Michel Dänzer
On Mon, 2002-10-14 at 09:18, Bret Towe wrote: > i recently got celestia to compile under gcc 3.2 > (for those that want it also under gcc 3.2 the patch can > be found on http://bugs.gentoo.org/show_bug.cgi?id=6417 ) > > anyhow i found that it still crashs when one goes to saturn > or any other r

[Dri-devel] celestia and multitexture

2002-10-14 Thread Bret Towe
i recently got celestia to compile under gcc 3.2 (for those that want it also under gcc 3.2 the patch can be found on http://bugs.gentoo.org/show_bug.cgi?id=6417 ) anyhow i found that it still crashs when one goes to saturn or any other ringed planet, from searching the forums on celestia i found