On 02/05/11 23:03, Steve Steinitz wrote:

Hi!

> I created a database for my games (it doesn't get opened
> automatically).  I typically open a game (created on my
> iPhone by tChess) by double clicking it (to open Scid on
> my Mac), add engine annotation to it and examine the
> wonderful Score Graph.

If you create the game on your iPhone, you'll get it as PGN.
If you open it in Scid this file is opend read only.
Currently you can not directly save to a PGN file. (You
actually don't want to in most occasions either. Scids
native si4 is much more efficient.)

> At that point I find myself bewildered about the best way
> to save the annotated game to my database.  I have indeed
> lost my work more than once.  None of the save menu items
> seem like what I want.

They are in fact, but if I get it correctly you try to use
them on the "wrong" database.

> In the end, I have a vague recollection of copying
> to(?)/from(?) the clipbase and/or the clipboard, opening
> my database, merging(?), then saving with overwrite (or
> similar).

No need for the Clipbase to get involved here. This would
complicate things unecessarily. (Though it works, you can
import to the clipbase and then copy to your DB.)

> Followed by quitting from Scid, relaunching it, opening my
> database and breathing a sigh of relief when I see my
> annotated game.  (I'll make better notes in future.)

Open the database of your games (say MyGames), then just use
Tools / Import File of PGN games. This will import your game
from the iPhone right into your database and store them
there. After that, just run your analysis on those games
which now live in your database. Storing your work now works
on the database things go to the disk.

You may get the database opened automatically if you just
double click on the _database_ instead of launching Scid.
Your Finder should know how to fire up Scid with the DB in
question. If you use the same bases all the time, you can
create a shortcut / launcher (I don't know how it's called
in MacSpeak) of the database in your panel or on the
desktop for easy access.

Alternatively, if you prefer to work through your file
system with the file open dialogue your you fire up Scid by
double clicking the PGN from your iPhone, you might want to
open "MyGames" in paralel (the File menu offers a list of
recently opened DBs), and then use the DB switcher window
(Ctrl-D) and just drag your PGN database onto MyGames
database. This will also do the import mentioned above as
well.

In all cases: key is to import your PGN from the iPhone to a
Scid database _before_ doing anything. Also note that the
clipbase feels like a Scid database but it is only
temporarly in memory and never gets stored to the disk.

> While I realize that there is likely a well-trodden Scid
> workflow, second-nature to experienced Scid users, for
> undertakings like mine, I thought it might be helpful to
> relate an inexperienced user's first impressions.  Also, I
> understand that Scid is not a "native" Mac program and
> will always have its own way of doing things, which is
> fine.

This is acutally not the issue here. Its just the behaviour
of Scid towards PGN (open them read only) and the Clipbase
(temporary db without storage). I think both concepts are
quite wise, but probably do not work as expeced in the first
place.

HTH :)

cu
Alexander

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