Hello,
I think the clipboard plays a special role as a in memory database. But
using a chess database it is a usual task to copy a subset of games from
other databases to the clipboard, work with them and remove them from the
clipboard. So getting lots of warnings would be boring.
Chessbase has the same concept but the clipboard can only hold in it
references to games from other bases. Changing a game in the clipboard
changes the original game. So the concept to handle the clipboard database
like a real one in Scid is different. Remembering which of the games in the
clipboard is not saved in any persistent database may need a lot of changes
in the code. Creating a default warning whenever leaving Scid or clearing
the clipboard will not help either, because after some time everybody will
ignore it.
I would not like to lose changes in a Word document, but I think this
clipboard here is something different.
Gerd
Von: Joost 't Hart [mailto:joost.t.h...@planet.nl]
Gesendet: Samstag, 5. Februar 2011 21:58
An: Esteban Cervetto
Cc: scid-users@lists.sourceforge.net
Betreff: Re: [Scid-users] Where the games saved in clipboard go?
On 02/05/2011 09:37 PM, Esteban Cervetto wrote:
2011/2/5 Joost 't Hart <joost.t.h...@planet.nl>
On 02/05/2011 08:44 PM, Esteban Cervetto wrote:
Hi,
Hello:
SCID don t ask me where the games are saved when I init a game with Ctrl+x
and I stay in the clipboard.
They are saved in the clip base (not to be confused with the clip board).
If you switch to a "regular" base, they are created there.
I accidentally close SCID. Can i recover it?
No. The clip base lives in memory only (and for as long as scid remains
open).
I saved my game, but when I close Scid, I lost the game, or I dont know whre
the game is located
The clip base is not saved when you quit scid, indeed.
Thats the problem! so, Why Can I need save a game in the clip base?
In my point of view, It is easier and safer that, when the user tries
to save a game from the clipbase, Scid should ask for the database to save
it.
Remember, you are saving the game; that is, store it in a database. Clipbase
or not.
The clip base itself is _not_ saved. Use it for experiments or as temporary
storage for e.g. a set of filtered games.
Lesson learnt: Do not do any serious stuff in the clip base. It is not what
it is intended for.
What Scid could do is produce a warning when you try to leave scid with
games in the clip base (like it warns you when you leave scid with an
unsaved game in a regular base).
Personally I do not feel the need for such dialog, but I have only 1 opinion
on this :-)
Cheers,
Joost.
Cheers,
Joost.
Regards
Esteban
------------------------------------------------------------------------------
The modern datacenter depends on network connectivity to access resources
and provide services. The best practices for maximizing a physical server's
connectivity to a physical network are well understood - see how these
rules translate into the virtual world?
http://p.sf.net/sfu/oracle-sfdevnlfb
_______________________________________________
Scid-users mailing list
Scid-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/scid-users