Ciao Alexander,
I mean that two engines can already have a shootout, not in automatic 
mode (this option is not present in scid), but in manually mode. In this 
way I tryed Shredder12 vs Ivanhoe some days ago, just to test the 
engines strenght. Anyway I agree with Roy: " would be nice to have two 
different engines in shootout" in automatically mode.
I hope this option is added in future.

Ciao, a presto. Giorgio.


On 11/06/2010 17:54, Alexander Wagner wrote:
> Giorgio wrote:
>
> Hi!
>
>> Yes Roy.
>> You already can run two engines.
>
> If I understand Roy correctly he want a shootout ie. an engine vs 
> engine game from a given position. For this currently no function 
> exists. Steve mentioned that he's working on/has something like that 
> in Scid vs PC. In this case probably a port of this code to Scid would 
> be possible.
>
> One could, but here it gets a bit "not so straight forward", try to 
> hook up the second engine as input engine. I never tried that, but 
> input engine protocol is actually a superset (ie. it just knows some 
> more commandsma) of UCI and xboard like "getposition" or "getclock".
>

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