Ciao Alexander, I mean that two engines can already have a shootout, not in automatic mode (this option is not present in scid), but in manually mode. In this way I tryed Shredder12 vs Ivanhoe some days ago, just to test the engines strenght. Anyway I agree with Roy: " would be nice to have two different engines in shootout" in automatically mode. I hope this option is added in future.
Ciao, a presto. Giorgio. On 11/06/2010 17:54, Alexander Wagner wrote: > Giorgio wrote: > > Hi! > >> Yes Roy. >> You already can run two engines. > > If I understand Roy correctly he want a shootout ie. an engine vs > engine game from a given position. For this currently no function > exists. Steve mentioned that he's working on/has something like that > in Scid vs PC. In this case probably a port of this code to Scid would > be possible. > > One could, but here it gets a bit "not so straight forward", try to > hook up the second engine as input engine. I never tried that, but > input engine protocol is actually a superset (ie. it just knows some > more commandsma) of UCI and xboard like "getposition" or "getclock". > ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ Scid-users mailing list Scid-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/scid-users