> Dmytro - Open GL Rendering seems to produce distorted presentation. Is this always the case? If so, I don't want it and would strongly advise resisting it's universal adoption. Paul W
On Wednesday, 3 August 2022 at 07:45:37 UTC+1 [email protected] wrote: > No, this is the new rendering engine, currently, it's in beta stage (thats > why you need to enable it manually). But we continue to work on it, issues > with rendering like yours from the first message now will be fixed only in > OpenGL. > > On Tuesday, August 2, 2022 at 7:06:20 PM UTC+3 [email protected] wrote: > >> Dmytro - Thank you. A bit of a nuisance to have to do it that way, but >> that works OK for me. Are there any disadvantages/consequences? >> Paul W >> >> On Monday, 1 August 2022 at 15:13:02 UTC+1 [email protected] wrote: >> >>> Hello! >>> You can try to use OpenGL rendering, you can enable it in Menu – Plugins >>> – OsmAnd Development – Use OpenGL rendering, restart OsmAnd. >>> >>> >>> >>> On Monday, August 1, 2022 at 11:15:01 AM UTC+3 [email protected] wrote: >>> >>>> The rendering in the general area is still useless. Large areas are >>>> shown as underwater, though in reality they are well above it. Is it not >>>> time that this was resolved? Can a solution not be implemented? How long >>>> do we have to wait? >>>> >>>> On Monday, 18 April 2022 at 23:47:03 UTC+1 P Wat wrote: >>>> >>>>> Thank you for your response. Understood. >>>>> I'll look forward to the resolution. >>>>> PW >>>>> On Monday, April 18, 2022 at 11:49:43 AM UTC+1 [email protected] >>>>> wrote: >>>>> >>>>>> Hello! Thank you for the feedback. >>>>>> Unfortunately, it can't be solved quickly. Usually, issues like this >>>>>> "flooding" are linked to issues with the coastline in source data at >>>>>> osm.org. I have forwarded the issue to the developers we will find >>>>>> the issue and fix it, but it would be available only with map updates. >>>>>> >>>>>> On Saturday, April 16, 2022 at 10:52:20 PM UTC+3 >>>>>> [email protected] wrote: >>>>>> >>>>>>> Can someone remind me how to resolve this problem, please? >>>>>>> Bizarre rendering of features near sea level. Areas seemingly >>>>>>> flooded (though obviously not actually). It is an issue which randomly >>>>>>> occurs periodically at various locations. >>>>>>> Example attached is at Dittisham, UK, 50.38466, -3.59745 . >>>>>>> Thanks >>>>>>> Paul W >>>>>>> >>>>>> -- You received this message because you are subscribed to the Google Groups "OsmAnd" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/osmand/3a34414c-dc18-4ee2-a21c-f2dddb958455n%40googlegroups.com.
