On 01/09/2011, Lance Corrimal <lance.corri...@eregion.de> wrote:
> Am Donnerstag, 1. September 2011 schrieb Marine Kelley:
>> On 31/08/2011, Robert Martin <robertl...@gmail.com> wrote:
>> > 2 are there any simple tools to make models (Blender does not
>> > qualify).
>>
>> Why doesn't Blender qualify ?
>
> try it, then look at the word "simple" again :)

Heh, I've been using it steadily for two years now, and two of my
best-selling items have been created with it... It's not simple
indeed, its learning curve is almost flat ("steep" would mean exactly
the opposite : it takes a long time to learn something on Blender so
the curve is flat rather than steep), but it is extremely consistent
and actually you can become very productive when you get used to its
bizarre UI. But unlike Maya, it is made by developers with a developer
mindset, which suits me better since I am no 3D artist. Maya is more
powerful, 3D artists are more productive with it, but it is also
infinitely more expensive than Blender :p

So for a tourist like me, Blender is the tool of choice.
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