-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 8/31/2011 10:16 AM, Robert Martin wrote: > Questions i have > > 1 what is the conversion of Vertexes to Prims?? (how many vertexes do > you get for a "prim") Its not even anywhere close to that simple.
> 2 are there any simple tools to make models (Blender does not qualify). None that I know of. > 3 are non-biped avatars supported in mesh?? (quads are the biggest concern) Arbitrary skeletal structures aren't supported at this time, but maybe in the future. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJOXnrsAAoJEIdLfPRu7qE24hYH/AjCy4bWq7STCKc882YQFkja lRYSkXx1QJB1B6sOOiNIFypynBZH5/sxYkalH+m52cnJi1TqwYNN6AucMMXqejAZ 9eYrJcGbbER2VvnwwX4ljQi+sWkCVCp0RJMnyhonfk2Etkozgk+vQfcN7iSsMmMW I69GNHft6Hi1tBYmMaXJZ+XnHzJ29xnHj6F0/pXZdeYQX76NEgEoe4PVMXth4gMf +Gyd0PucYT9U9Bmu5uJBrCFQIb8GFwHi9Gp6oG0wZWcH52/YBxvuVLWzKBGnlLog Ty7HPKF6XB0f06aQOZYy/Zt2XTWgFdtf+kuU2t8HP00GvwAPfkDG/anQ7TjiZ8o= =gJ0H -----END PGP SIGNATURE----- _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges