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On 8/31/2011 11:43 AM, Kelly Linden wrote:
>>     3 are non-biped avatars supported in mesh?? (quads are the biggest
>>     concern)
> 
> While Kadah is correct, for a 'quad' I would bet you could use the arms
> with custom animations.. This page has a list of the joints:
> https://wiki.secondlife.com/wiki/Mesh/Troubleshooting

Indeed but that's nothing new :P
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