Hi David, On Sat, Apr 06, 2019 at 06:14:28PM -0700, David Miller wrote: > From: Hangbin Liu <liuhang...@gmail.com> > Date: Thu, 4 Apr 2019 20:45:18 +0800 > > > Similarly to dad9b335c694 ("netdevice: Fix promiscuity and allmulti > > overflow"), we should not decrease promiscuity if it is already 0. > > > > An example is after adding a team interface to bridge, the team interface > > will enter promisc mode. Then if we add a slave to team0, the slave will > > keep promisc off. If we remove team from bridge, both team0 and slave will > > decrease the promiscuity, which will cause a negative overflow on the slave. > > The team's issue will be fixed in a separate patch. > > > > Reviewed-by: Stefano Brivio <sbri...@redhat.com> > > Signed-off-by: Hangbin Liu <liuhang...@gmail.com> > > These little hacks are endless. > > I would rather see team and bridge and bonding appropriately keep the > promisc count adjusted as need when slaves are added/removed etc.
Yes, I have post a v2 patch for team fix. but I think the dev_set_promiscuity() should also be more robust and not broken so eassily. Thanks Hangbin