Make calculateCrossFadeChunks() more generic and portable by
eliminating global variable access.
---
src/decode.c | 15 ++++++++-------
1 files changed, 8 insertions(+), 7 deletions(-)
diff --git a/src/decode.c b/src/decode.c
index 4f12d7a..da649ec 100644
--- a/src/decode.c
+++ b/src/decode.c
@@ -64,9 +64,10 @@ static void quitDecode(void)
wakeup_main_task();
}
-static unsigned calculateCrossFadeChunks(AudioFormat * af, float totalTime)
+static unsigned calculateCrossFadeChunks(AudioFormat * af,
+ float totalTime, unsigned max_chunks)
{
- unsigned int buffered_chunks, chunks;
+ unsigned int chunks;
if (pc.crossFade == 0 || pc.crossFade >= totalTime ||
!isCurrentAudioFormat(af))
@@ -80,10 +81,8 @@ static unsigned calculateCrossFadeChunks(AudioFormat * af,
float totalTime)
chunks = (af->sampleRate * af->bits * af->channels / 8.0 / CHUNK_SIZE);
chunks = (chunks * pc.crossFade + 0.5);
- buffered_chunks = ob.size;
- assert(buffered_chunks >= buffered_before_play);
- if (chunks > (buffered_chunks - buffered_before_play))
- chunks = buffered_chunks - buffered_before_play;
+ if (chunks > max_chunks)
+ chunks = max_chunks;
return chunks;
}
@@ -500,7 +499,9 @@ static void decodeParent(void)
for it */
crossFadeChunks =
calculateCrossFadeChunks(&(ob.audioFormat),
- dc.totalTime);
+ dc.totalTime,
+ ob.size -
+ buffered_before_play);
if (crossFadeChunks > 0) {
do_xfade = XFADE_ENABLED;
nextChunk = -1;
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