On Thu, May 24, 2018 at 10:18 AM, Nicolai Hähnle <[email protected]> wrote:
> On 24.05.2018 15:32, Timothy Arceri wrote: > >> On 24/05/18 18:41, Nicolai Hähnle wrote: >> >>> What about selection and feedback mode for geometry shaders and >>> tessellation? >>> >> >> For now this will only enable the extension in compat when using env >> overrides. So this patch should be ok as is IMO. >> > > Fair enough. Yeah, we are doing this incrementally. There is more stuff missing than selection and feedback modes, and we track the missing stuff in a separate document. Selection and feedback modes have an incomplete implementation even with GL 3.0 + extensions, and a complete rewrite will have to be done to fully support the modes even for drivers without any compatibility stuff. The modes currently have a low priority. Marek
_______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
